Discussion:
Lvl 100, hmmm
(too old to reply)
Catriona R
2014-11-28 09:57:48 UTC
Permalink
A bit underwhelming, tbh, sadly it's as I expected from beta reports.
Probably suits people with other playstyles, but I have to admit I'm
bored, which has never happened me this early in an expansion. Feels
like everything is either gated behind cds, or else is long mindless
grinds. Now I don't always mind grinding, else I wouldn't have so many
exalted reputations, but it feels like there's just too much of that.

I've been trying to work out why it feels so flat and I think it's the
lack of story/purpose, tbh - there's so much interesting stuff while
levelling, that I want to learn more about these places/peoples, and I
just don't. The one daily: kill stuff here, gives absolutely no
background to the enemy of the day, or why we want to attack them in
particular. The factions just have no engagement; in MoP, many of the
factions had a storyline that actually progressed as you went along
(Dominance Offensive/Operation Shieldwall was the highlight, Isle of
Thunder and Tillers were also very engaging), whereas now, it's just,
grind mobs, if you accidentally hit upon ones that give rep (having
been given no direction at all by any faction NPCs), then grind those.
Oh and if you want to see a garrison invasion, enjoy grinding mobs
which give you no rep, and no benefit at all to grinding them other
than the remote chance of an invasion.

I'm just disappointed really, MoP was perfect for my preferences in
the game, and I'd hoped that given the amazing setting, WoD would
follow on from that in a positive manner. Levelling was fantastic, but
it just feels like they stopped at that point and said "that'll do, no
need for anything at 100". Well sure, there's no need for it for some
types of player (I guess Lewis for example has no problems with this
as he's often said he doesn't care for the story!), but for me
personally, it feels very disappointing. I hope 6.1 and Tanaan Jungle
come sooner rather than later, hopefully that'll suit me better.
r***@lava.net
2014-11-29 01:08:15 UTC
Permalink
On Fri, 28 Nov 2014 09:57:48 +0000, Catriona R
Post by Catriona R
A bit underwhelming, tbh, sadly it's as I expected from beta reports.
Probably suits people with other playstyles, but I have to admit I'm
bored, which has never happened me this early in an expansion. Feels
like everything is either gated behind cds, or else is long mindless
grinds. Now I don't always mind grinding, else I wouldn't have so many
exalted reputations, but it feels like there's just too much of that.
I've been trying to work out why it feels so flat and I think it's the
lack of story/purpose, tbh - there's so much interesting stuff while
levelling, that I want to learn more about these places/peoples, and I
just don't. The one daily: kill stuff here, gives absolutely no
background to the enemy of the day, or why we want to attack them in
particular. The factions just have no engagement; in MoP, many of the
factions had a storyline that actually progressed as you went along
(Dominance Offensive/Operation Shieldwall was the highlight, Isle of
Thunder and Tillers were also very engaging), whereas now, it's just,
grind mobs, if you accidentally hit upon ones that give rep (having
been given no direction at all by any faction NPCs), then grind those.
Oh and if you want to see a garrison invasion, enjoy grinding mobs
which give you no rep, and no benefit at all to grinding them other
than the remote chance of an invasion.
I'm just disappointed really, MoP was perfect for my preferences in
the game, and I'd hoped that given the amazing setting, WoD would
follow on from that in a positive manner. Levelling was fantastic, but
it just feels like they stopped at that point and said "that'll do, no
need for anything at 100". Well sure, there's no need for it for some
types of player (I guess Lewis for example has no problems with this
as he's often said he doesn't care for the story!), but for me
personally, it feels very disappointing. I hope 6.1 and Tanaan Jungle
come sooner rather than later, hopefully that'll suit me better.
I do most of my playing in the 'casual' battlegrounds. The my initial
response is that the personal 'fort' and the supplies it provides, is
that it is well suited to a PvP player.

I have a friend who rarely, if ever, is a PvP player. His analysis
mirrors yours, Catriona R.

One of my big questions, when and how do we learn to fly?

Vetred, on the Steamwheedle server
Catriona R
2014-11-29 04:22:34 UTC
Permalink
Post by r***@lava.net
I do most of my playing in the 'casual' battlegrounds. The my initial
response is that the personal 'fort' and the supplies it provides, is
that it is well suited to a PvP player.
In all fairness I really like the garrison, it's just a shame
everything in it involves waiting for stuff to happen, it feels like
the free games I play on my phone. Fun, but the kind of thing you log
in, do your tasks, and log out again. And it's disappointing to find
my professions, which I used to love, are now also in that category:
wait for cds, you can't do anything else until you've waited for
enough cds to finally have the insane amount of mats required to make
one thing... :-(
Post by r***@lava.net
I have a friend who rarely, if ever, is a PvP player. His analysis
mirrors yours, Catriona R.
I was perhaps feeling a bit negative when I wrote it - there *are* fun
things, it's just I don't have the level of interest I usually do at
this stage in an expansion. Perhaps my tolerance for massive grinds
has reduced... or perhaps in the past the grinds were mixed in with
other stuff so didn't feel as intimidating: right now all I can see is
huge grinds, or dungeon quests, which aren't really very appealing
either (I've actually tried a few dungeons this time out, out of 6
tries, I left 2 early due to awful groups, not a very good hitrate to
encourage me to keep trying...)

On a more positive note, I've just brought Nat Pagle to my Fishing
Shack, that was a grind to get that far, but fun to feel I've achieved
something! Also got my lovely blue peacock pet from the catching all
the battle pets achievement, I love pet battles and I'm glad to see
there's plenty to do with them here, I really need to get down to more
battling so I can get my mengaerie lvl 3 :-)
Post by r***@lava.net
One of my big questions, when and how do we learn to fly?
Right now, we don't. Possibly, in a future patch, possibly not,
depends how Blizz think it's working. At present, I'm enjoying being
on the ground, so have no objection to it lasting a while - had they
not ruined gathering by making the Mine overproductive, and
professions so gated by cds that nobody needs much ore (where's my
prospecting? That'd create an instant market for ore!), then I'd be
missing it more, as there'd be a ton of competition for veins, and I
much prefer flying when I'm gathering. However, as it is, nobody cares
about veins and I can pick up tons on the ground anyway! Never thought
I'd find myself just ignoring any which take the slightest effort to
reach but... they're not worth anything.
Cryptoengineer
2014-11-30 04:59:55 UTC
Permalink
Post by Catriona R
Post by r***@lava.net
I do most of my playing in the 'casual' battlegrounds. The my initial
response is that the personal 'fort' and the supplies it provides, is
that it is well suited to a PvP player.
In all fairness I really like the garrison, it's just a shame
everything in it involves waiting for stuff to happen, it feels like
the free games I play on my phone. Fun, but the kind of thing you log
in, do your tasks, and log out again. And it's disappointing to find
wait for cds, you can't do anything else until you've waited for
enough cds to finally have the insane amount of mats required to make
one thing... :-(
Post by r***@lava.net
I have a friend who rarely, if ever, is a PvP player. His analysis
mirrors yours, Catriona R.
I was perhaps feeling a bit negative when I wrote it - there *are* fun
things, it's just I don't have the level of interest I usually do at
this stage in an expansion. Perhaps my tolerance for massive grinds
has reduced... or perhaps in the past the grinds were mixed in with
other stuff so didn't feel as intimidating: right now all I can see is
huge grinds, or dungeon quests, which aren't really very appealing
either (I've actually tried a few dungeons this time out, out of 6
tries, I left 2 early due to awful groups, not a very good hitrate to
encourage me to keep trying...)
On a more positive note, I've just brought Nat Pagle to my Fishing
Shack, that was a grind to get that far, but fun to feel I've achieved
something! Also got my lovely blue peacock pet from the catching all
the battle pets achievement, I love pet battles and I'm glad to see
there's plenty to do with them here, I really need to get down to more
battling so I can get my mengaerie lvl 3 :-)
Post by r***@lava.net
One of my big questions, when and how do we learn to fly?
Right now, we don't. Possibly, in a future patch, possibly not,
depends how Blizz think it's working. At present, I'm enjoying being
on the ground, so have no objection to it lasting a while - had they
not ruined gathering by making the Mine overproductive, and
professions so gated by cds that nobody needs much ore (where's my
prospecting? That'd create an instant market for ore!), then I'd be
missing it more, as there'd be a ton of competition for veins, and I
much prefer flying when I'm gathering. However, as it is, nobody cares
about veins and I can pick up tons on the ground anyway! Never thought
I'd find myself just ignoring any which take the slightest effort to
reach but... they're not worth anything.
I wonder how the atmosphere will change when the raids start opening
up. At the moment, we're in a bit of a pause - most of us have our
mains at 100, we're doing the dungeons, and the Apexis Crystal daily,
but there isn't much else.

I'm playing with the Garrison - it seems less useful than I hoped,
though the body guard is welcome.

But... I sort of feel that the Garrison thing will soon outlive
its usefulness. The followers aren't much help except in the
non-instanced world, and the benefits derived from it don't seem
to be significant to even a low-level raider.

I'm using it mainly to generate AC to buy gear, and to build up
my bodyguard. I wonder if I'll essentially abandon it at some
point.

pt
Catriona R
2014-11-30 08:18:51 UTC
Permalink
On Sat, 29 Nov 2014 22:59:55 -0600, Cryptoengineer
Post by Cryptoengineer
I wonder how the atmosphere will change when the raids start opening
up. At the moment, we're in a bit of a pause - most of us have our
mains at 100, we're doing the dungeons, and the Apexis Crystal daily,
but there isn't much else.
For some people, that'll help a lot, for me, less so. I do LFR a bit,
sure, but that's a small proportion of my WoW time. The things I enjoy
most: factions - completely gutted, not even a hint of a storyline
behind any of them, just mindless grinding; professions, ruined, have
to wait for immense cds before you can craft anything at all, things I
used to make and sell have no value due to oversupply; dailies (kinda
come under factions) - gone, aside fromm one which takes hardly ay
time at all and has no real purpose behind it. Pet battles and
archaeology remain, but those are not and never have been the majority
of my gameplay, you can have too much of both of those!
Post by Cryptoengineer
I'm playing with the Garrison - it seems less useful than I hoped,
though the body guard is welcome.
But... I sort of feel that the Garrison thing will soon outlive
its usefulness. The followers aren't much help except in the
non-instanced world, and the benefits derived from it don't seem
to be significant to even a low-level raider.
For me, the benefits are great; I'm wearing three items I got from
missions, and I don't even have the high-end missions yet, I got a 645
staff on beta! But then I don't like dungeons at all and my LFR is
limited, so getting gear from missions is great fun to me. Also like
the odd times where you get currency, the Apexis crystal reward was
cool, and I really want to get the Halaa battle token mission!
Post by Cryptoengineer
I'm using it mainly to generate AC to buy gear, and to build up
my bodyguard. I wonder if I'll essentially abandon it at some
point.
For me, it's about the only thing which is really interesting me at
present, so I certainly hope I don't lose interest anytime soon.
Working on the achievements whould help em there, at least, will be
stuff to do for a while yet on that front.
Catriona R
2014-12-09 23:32:13 UTC
Permalink
So I guess the complete silence round here lately indicates either I'm
not alone in being a bit bored, else everyone else is too busy playing
to post? ;-)

In fairness, there *are* things to do, it's just what seems to remain
for me is the grindy kinda things that I like doing in between more
exciting things, and those more fun things are missing for me. I love
pet battles and archaeology - in moderation. I love repgrinds, in
moderation. At present it feels like those are all that's here for me,
oh well, we get Raid Finder tomorrow, hopefully that'll at least fill
an hour or two!

Really wish we had more storyline and interaction with the world,
whenever I go to places I keep thinking "that looks awesome, I want to
know more about it", but we never get given reasons for going there or
background to them. I want to know way more about the Everbloom and
the Botani, for example, and I really want to do more stuff with the
arakkoa; Reshad and Percy were fantastic characters, they seem to be
hanging out in my garrison now, can't they give me a fun questline
with more arakkoa story? Roll on 6.1, in the meanwhile I'm finding a
few things to do, but really feel like I'm going into end of
expansion, killing time till new one mode... 3 weeks into the new
expansion. Hmmm.

Oh and I'd hoped for the Hearthstone expansion to reduce my boredom
level a bit, but we in Europe only got it 24 hours after the US, with
a huge amount of silence from Blizzard about this delay... apparently
it's finally up now, I'm about to try, but expecting problems :-P
Peter T.
2014-12-10 05:50:26 UTC
Permalink
Post by Catriona R
So I guess the complete silence round here lately indicates either I'm
not alone in being a bit bored, else everyone else is too busy playing
to post? ;-)
In fairness, there *are* things to do, it's just what seems to remain
for me is the grindy kinda things that I like doing in between more
exciting things, and those more fun things are missing for me. I love
pet battles and archaeology - in moderation. I love repgrinds, in
moderation. At present it feels like those are all that's here for me,
oh well, we get Raid Finder tomorrow, hopefully that'll at least fill
an hour or two!
Really wish we had more storyline and interaction with the world,
whenever I go to places I keep thinking "that looks awesome, I want to
know more about it", but we never get given reasons for going there or
background to them. I want to know way more about the Everbloom and
the Botani, for example, and I really want to do more stuff with the
arakkoa; Reshad and Percy were fantastic characters, they seem to be
hanging out in my garrison now, can't they give me a fun questline
with more arakkoa story? Roll on 6.1, in the meanwhile I'm finding a
few things to do, but really feel like I'm going into end of
expansion, killing time till new one mode... 3 weeks into the new
expansion. Hmmm.
Oh and I'd hoped for the Hearthstone expansion to reduce my boredom
level a bit, but we in Europe only got it 24 hours after the US, with
a huge amount of silence from Blizzard about this delay... apparently
it's finally up now, I'm about to try, but expecting problems :-P
I can see the grindfest will stop within 2-4 months depending on each
player's situation and progress. Raiders will get gear so they dont
have to grind apexis for 655 gear anymore. Followers are geared up etc.
After the initial garrison phase where you build and level up your plots
your mats and resources will explode in your bags once your have more
than 1 lvl 100 char (thats what is happening here with 3 100s).
The follower/mission aspect is fun. But it reminds me too much of those
games you can play and facebook and/or your phone (farmville etc.). If
you want progress and level and gear up your followers you have to check
the game all the time.

I also miss the main city where I see other players. I *can* move my
arse to Stormshield (ally), but I spend most of my time in the garrison.
So I feel a bit alone. The /trade chat is shown when youre in the
garrison. but its still not fun.


Luckily Blizzard has hotfixed the hc dungeon quests acquired from the
Inn so peeps cant leave and hand in their quests anymore without also
killing the _last_ boss. Many players still havent found out that and
yesterday I was in 4 or 5 dungeons where players just left after they
completed a hc quest.
Seeing tank and 1-2 other players leaving a group after we had killed
the bonus boss (a part of a heroic quest) in Everbloom was annoying as
this can be a pug breaker == waste of time.
--
Peter T.

<https://www.elitedangerous.com/>
Catriona R
2014-12-10 12:27:12 UTC
Permalink
Post by Peter T.
I can see the grindfest will stop within 2-4 months depending on each
player's situation and progress. Raiders will get gear so they dont
have to grind apexis for 655 gear anymore.
Hah, most of them won't be grinding it anyway, unless stats on other
gear types are much better than those on cloth - with the emphasis on
secondary stats this time out, I look at the apexis gear and think
most of it's worthless :-/ Got 2 pieces, and upgraded one to epic, but
with most of them the stats mean that unless I got them up to 655,
they're worse than if I don't get them and keep my blues.

So removing reforging was supposed to improve things... nope, made a
lot of gear into trash instead lol.
Post by Peter T.
Followers are geared up etc.
After the initial garrison phase where you build and level up your plots
your mats and resources will explode in your bags once your have more
than 1 lvl 100 char (thats what is happening here with 3 100s).
Heh I'm finding that with 1 lvl 100 and a couple of low 90s tbh, only
thing I'm much short on is herbs, but once prices came down enough to
just buy them instead of trying to feed my scribe from my main's harb
garden, that was fine :-)
Post by Peter T.
The follower/mission aspect is fun. But it reminds me too much of those
games you can play and facebook and/or your phone (farmville etc.). If
you want progress and level and gear up your followers you have to check
the game all the time.
That's about the most fun thing in this expansion - I really do enjoy
it, but yes, feels like my phone games.
Post by Peter T.
I also miss the main city where I see other players. I *can* move my
arse to Stormshield (ally), but I spend most of my time in the garrison.
So I feel a bit alone. The /trade chat is shown when youre in the
garrison. but its still not fun.
I don't greatly mind that bit as I've always hated crowds anyway, it's
nice being alone. I do however miss having reasons to go out into the
open world, there's just not much that's very compelling to get me out
there - there's my fairly pointless apexis daily, now I've built the
stables I have those dailies too, and that's it, anything else means I
have to feel like bothering to do a mindless grind for a bit. Even on
a super high pop server I don't see huge numbers of otherpeople
aywhere other than the apexis daily areas, so I guess I'm not alone in
not having much reason to get outside, a real shame when so much of
the world looks fantastic!
Post by Peter T.
Luckily Blizzard has hotfixed the hc dungeon quests acquired from the
Inn so peeps cant leave and hand in their quests anymore without also
killing the _last_ boss. Many players still havent found out that and
yesterday I was in 4 or 5 dungeons where players just left after they
completed a hc quest.
That's a good fix for people who were doing them in groups, and
needed. It's a bad fix for people like me who were having fun finding
ways to solo many of them - invis pots plus that temp stealth ring
from SMV to grab an item was fun!

I do need to actually do the rest of those quests sometime, but my
usual dislike of 5-mans has held me back; the levelling normals were
pretty fun tbh, but I hit a bad group in Everbloom and that put me off
again (I don't get why anyone would want to walljump to skip a few
packs on *normal* mode, and if they really had to, perhaps bothering
to explain the route to the other four members of the group who were
clearly new to the place, it being normal mode, one week into a new
expansion, might've helped... as it was I quit after several minutes
trying to get up this stupid wall, and never went back)
Peter T.
2014-12-13 07:35:19 UTC
Permalink
Post by Catriona R
Post by Peter T.
I can see the grindfest will stop within 2-4 months depending on each
player's situation and progress. Raiders will get gear so they dont
have to grind apexis for 655 gear anymore.
Hah, most of them won't be grinding it anyway, unless stats on other
gear types are much better than those on cloth - with the emphasis on
secondary stats this time out, I look at the apexis gear and think
most of it's worthless :-/ Got 2 pieces, and upgraded one to epic, but
with most of them the stats mean that unless I got them up to 655,
they're worse than if I don't get them and keep my blues.
All the new stats seems to be crappy for most classes. I focus on my
mage atm and most of the gear I get has this crappy versatility stat on
it...

Honestly. I loved this expansion the first 2 weeks. But now I start
hating this expansion more and more. Blizzard has screwed up the game
with all those farmville aspects amongst many other things. I simply
dont enjoy it anymore. So if I dont find any new aspects in this game I
havent seen before or Blizzard introduces new aspects in the game I quit.
--
Peter T.

<https://www.elitedangerous.com/>
Peter T.
2014-12-13 07:44:10 UTC
Permalink
Post by Peter T.
Honestly. I loved this expansion the first 2 weeks. But now I start
hating this expansion more and more. Blizzard has screwed up the game
with all those farmville aspects amongst many other things. I simply
dont enjoy it anymore. So if I dont find any new aspects in this game I
havent seen before or Blizzard introduces new aspects in the game I quit.
If I dont take care of my followers I feel I get left behind. If I dont
take care of the work orders I feel I get left behind. And if I dont
raid I have to build salvage yard and hope for some epics. That is done
by taking care of your followers all the time as I need to get even more
loot boxes from the missions to salvage. And then there is the resource
issue as I will running low asap if I dont make a sharp and precise
schedule right away. Et cetera...

All in all. If I want to play this expansion and have some progression
at a fair and enjoyable speed I have to be online 24/7.
--
Peter T.

<https://www.elitedangerous.com/>
Catriona R
2014-12-13 13:26:32 UTC
Permalink
Post by Peter T.
Post by Peter T.
Honestly. I loved this expansion the first 2 weeks. But now I start
hating this expansion more and more. Blizzard has screwed up the game
with all those farmville aspects amongst many other things. I simply
dont enjoy it anymore. So if I dont find any new aspects in this game I
havent seen before or Blizzard introduces new aspects in the game I quit.
If I dont take care of my followers I feel I get left behind. If I dont
take care of the work orders I feel I get left behind. And if I dont
raid I have to build salvage yard and hope for some epics. That is done
by taking care of your followers all the time as I need to get even more
loot boxes from the missions to salvage. And then there is the resource
issue as I will running low asap if I dont make a sharp and precise
schedule right away. Et cetera...
All in all. If I want to play this expansion and have some progression
at a fair and enjoyable speed I have to be online 24/7.
Never really felt like that, I just don't care if I get behind it's a
much healthier way to look at it. Salvage yard isn't meant to be a way
to get epics, so stop stressing about that side of it - it's so very
unlikely to drop anything that you're only wasting time trying, you'd
do just as well farming lvl 100 mobs and hoping for a drop. The point
of the yard is to get gear for your followers, not you, so they can do
missions which reward gear - and even that is not 100%, but it's
certainly better than trying to get gear direct from the yard; I've
actually had some missions that gave me nice items, haven't had
anything from the yard yet, nor do I expect to. Plenty low lvl items,
but nothing for 100.

Primarily, the followers you don't need to worry about that much,
doing more missions doesn't make the good ones spawn any faster, and
the lvl 100 missions have long durations anyway, so log in a couple of
times a day and that's plenty if you don't want to do more :-)
Followers and missions is the one part of WoD which I really do enjoy,
it's just a shame mostly I'm sitting waiting for missions to end
rather than actively doing stuff.
Peter T.
2014-12-17 15:57:11 UTC
Permalink
Post by Peter T.
All in all. If I want to play this expansion and have some progression
at a fair and enjoyable speed I have to be online 24/7.
After logging in, checking the garrison on 4 chars and logging out again
I decided to cancel my subscription. Incredible and surprisingly easy
for me to do that. :)
Maybe I'm just burned out after leveling 4 chars in less than 1 month.
But I have nothing to do besides taking care of the garrison. Lumber a
bit, emptying crates at the salvage yard, sending followers on even more
missions etc. The guild have started raiding without me (6/7 norm, 1/7
hc atm - prolly 7/7 norm and 3/7 or 4/7 hc this week) and I dont even
care much about it. Well. Last week's little norm run for me was fun,
but not that hilarious. Today I did Tarlna on my main despite it felt
more like a burden than a pleasure. Tonight is my guild's raid night.
But I decided to say yes thanks to some extra hours at work tonight.
that wouldnt have happen 6 months ago. That was the sign. Cancel sub.
Pewpew. :)

Oh well. The game in my signature went live yesterday. And its fickin'
fackin' fuckin' FUUUUUN! =)
--
Peter T.

<https://www.elitedangerous.com/>
Catriona R
2014-12-17 16:17:22 UTC
Permalink
Post by Peter T.
Post by Peter T.
All in all. If I want to play this expansion and have some progression
at a fair and enjoyable speed I have to be online 24/7.
After logging in, checking the garrison on 4 chars and logging out again
I decided to cancel my subscription. Incredible and surprisingly easy
for me to do that. :)
Maybe I'm just burned out after leveling 4 chars in less than 1 month.
But I have nothing to do besides taking care of the garrison. Lumber a
bit, emptying crates at the salvage yard, sending followers on even more
missions etc. The guild have started raiding without me (6/7 norm, 1/7
hc atm - prolly 7/7 norm and 3/7 or 4/7 hc this week) and I dont even
care much about it. Well. Last week's little norm run for me was fun,
but not that hilarious. Today I did Tarlna on my main despite it felt
more like a burden than a pleasure. Tonight is my guild's raid night.
But I decided to say yes thanks to some extra hours at work tonight.
that wouldnt have happen 6 months ago. That was the sign. Cancel sub.
Pewpew. :)
Sorry to see you go but I can't blame you at all. I'm still finding a
few things to do, but it's like end of expansion mode for me, just
find stuff to do to tide me over till 6.1... feels like a huge letdown
when every other expansion I've been having tons of fun the first few
months.

I really hope they announce 6.1 soon, and that it has more things to
do in it, I miss having tons of choice!
Lewis
2014-12-17 21:04:28 UTC
Permalink
Post by Peter T.
Post by Peter T.
All in all. If I want to play this expansion and have some progression
at a fair and enjoyable speed I have to be online 24/7.
After logging in, checking the garrison on 4 chars and logging out again
I decided to cancel my subscription. Incredible and surprisingly easy
for me to do that. :)
I am still logging in abotu once a day, but that is only because one of
my kids uses my account to play. I did cancel when WOD dropped, but was
'forced' to re-up.
Post by Peter T.
Maybe I'm just burned out after leveling 4 chars in less than 1 month.
Meh. Everyone seems to be saying the same sorts of things about WoW.
It's not compelling. It's not interesting.
--
what was supposed to be so special about a full moon? It was only a big
circle of light. And the dark of the moon was only darkness. But
half-way between the two, when the moon was between the worlds of light
and dark, when even the moon lived on the edge... maybe then a witch
could believe in the moon. --Witches Abroad
Catriona R
2014-12-17 21:52:25 UTC
Permalink
On Wed, 17 Dec 2014 21:04:28 +0000 (UTC), Lewis
Post by Lewis
Post by Peter T.
Maybe I'm just burned out after leveling 4 chars in less than 1 month.
Meh. Everyone seems to be saying the same sorts of things about WoW.
It's not compelling. It's not interesting.
Yep, I usually like anything Blizzard does, but even I'm badly
disappointed with this one, finding some things to do, but it's a
struggle, never been like this before. I'm playing far less than I
should be at this stage in the expansion, just not enough to do to
hold my interest well, and I have a feeling I'm far from alone, even
though there are a few very vocal defenders of WoD on the official
forums who do seem happy with it.

I had three friends return for WoD, all are logging in less and less,
mainly doing LFR and then only logging on to run old content; I keep
seeing ICC, Naxx, ZA etc as locations. Not anywhere on Draenor, except
the garrison. It won't be long before I'm back to playing alone I
think, this won't hold any of them in for long.

Catriona R
2014-12-13 13:17:32 UTC
Permalink
Post by Peter T.
Post by Catriona R
Post by Peter T.
I can see the grindfest will stop within 2-4 months depending on each
player's situation and progress. Raiders will get gear so they dont
have to grind apexis for 655 gear anymore.
Hah, most of them won't be grinding it anyway, unless stats on other
gear types are much better than those on cloth - with the emphasis on
secondary stats this time out, I look at the apexis gear and think
most of it's worthless :-/ Got 2 pieces, and upgraded one to epic, but
with most of them the stats mean that unless I got them up to 655,
they're worse than if I don't get them and keep my blues.
All the new stats seems to be crappy for most classes. I focus on my
mage atm and most of the gear I get has this crappy versatility stat on
it...
Same, it's a nice stat for soloing, but since it makes more sense to
gear for grouping, as anything does ok for soloing, then it's my worst
stat according to basically every guide I can find. And almost all the
apexis gear has it on...
Post by Peter T.
Honestly. I loved this expansion the first 2 weeks. But now I start
hating this expansion more and more. Blizzard has screwed up the game
with all those farmville aspects amongst many other things. I simply
dont enjoy it anymore. So if I dont find any new aspects in this game I
havent seen before or Blizzard introduces new aspects in the game I quit.
I know how you're feeling, it's the first time I've really found
myself not enjoying an expansion much. I've got things to do, but a
lot of things I liked are gone or ruined, and my chocies feel so
limited- I'm already running old raids for mounts again, that's
supposed to be an end of expansion time filler, not something I do one
month in...
Lewis
2014-12-10 18:09:56 UTC
Permalink
Post by Catriona R
So I guess the complete silence round here lately indicates either I'm
not alone in being a bit bored, else everyone else is too busy playing
to post? ;-)
Bored. I log in once or twice a day to do garrison missions and that's
all. I'm not even motivated enough to go get some more followers.

I don't LIKE the garrison stuff, but it's there and simple enough to do
and I figure I might as well since KidToo insisted I renew so both kids
could play together.

I haven't even done Molten Core yet because I can't be bothered to go
farm a couple of pieces of gear to get to ilvl 610.
--
This was music that had not only escaped but had robbed a bank on the
way out. It was music with its sleeves rolled up and its top button
undone, raising its hat and grinning and stealing the silver. It was
music that went down to the feet by way of the pelvis without paying a
call on Mr. Brain. --Soul Music
Catriona R
2014-12-10 19:40:45 UTC
Permalink
On Wed, 10 Dec 2014 18:09:56 +0000 (UTC), Lewis
Post by Lewis
Post by Catriona R
So I guess the complete silence round here lately indicates either I'm
not alone in being a bit bored, else everyone else is too busy playing
to post? ;-)
Bored. I log in once or twice a day to do garrison missions and that's
all. I'm not even motivated enough to go get some more followers.
Sounds familiar, I got all the followers I could, but a lot of days I
don't do more than my missions and the one daily. Today being
Wednesday I did the worldboss and LFR too - yeah those were a bit
boring, I won't be doing LFR past however long it takes me to get bare
minimum gear in each slot.
Post by Lewis
I don't LIKE the garrison stuff, but it's there and simple enough to do
and I figure I might as well since KidToo insisted I renew so both kids
could play together.
I haven't even done Molten Core yet because I can't be bothered to go
farm a couple of pieces of gear to get to ilvl 610.
Might've missed your chance on that, all the good people stopped doing
it so no group ever seems to finish it now :-/ Was a wipefest when I
went a few days in, and now it's worse, by all I hear.
Catriona R
2014-12-10 19:35:00 UTC
Permalink
And a fresh disappointment - LFR is so ridiculously easy, ignore all
mechanics, bosses die, nobody in group looks even close to dying. I
know the elitists look down on LFR saying it's easymode and all that,
but it actually wasn't that easy to the group it was intended for in
the past, Garalon, Durumu, Lei Shen - those guys had mechanics and if
you screwed them up you died, even if the rest of the group could get
through it with half the group dead. It felt like the mechanics
mattered. This one... doesn't. Nobody came close to dying, even the
AFK guy standing in a fire never got below 50%... didn't feel like I
really needed to heal, all I was doing was topping up, not saving
lives.

I hope Blackrock Foundry is better than Highmaul, if not, they've
ruined another thing I really enjoyed :-(
Peter T.
2014-12-10 21:16:26 UTC
Permalink
Post by Catriona R
And a fresh disappointment - LFR is so ridiculously easy, ignore all
mechanics, bosses die, nobody in group looks even close to dying. I
know the elitists look down on LFR saying it's easymode and all that,
but it actually wasn't that easy to the group it was intended for in
the past, Garalon, Durumu, Lei Shen - those guys had mechanics and if
you screwed them up you died, even if the rest of the group could get
through it with half the group dead. It felt like the mechanics
mattered. This one... doesn't. Nobody came close to dying, even the
AFK guy standing in a fire never got below 50%... didn't feel like I
really needed to heal, all I was doing was topping up, not saving
lives.
I hope Blackrock Foundry is better than Highmaul, if not, they've
ruined another thing I really enjoyed :-(
I agree. The LFR version of Highmaul is too easy and boring. Pure tank
and spank. But I've just participated in 3 boss kills on normal. Much
more fun due to the mechanics which you dont see in lfr. The mechanics
was easy to learn, but still fun. Especially Tectus. :)
--
Peter T.

<https://www.elitedangerous.com/>
Catriona R
2014-12-10 23:30:24 UTC
Permalink
Post by Peter T.
I agree. The LFR version of Highmaul is too easy and boring. Pure tank
and spank. But I've just participated in 3 boss kills on normal. Much
more fun due to the mechanics which you dont see in lfr. The mechanics
was easy to learn, but still fun. Especially Tectus. :)
I may have to try normal, if there's any pugs out there who'll take
someone without achievement... those tend to be hard to find lol.
There's certainly no fun to be had in LFR, sleepwalk your way to free
loot, not really what I wanted, although maybe it'll get better later
on. In fairness we were well filled with high end raider types going
on healthpools and some of the sarky comments about it, so perhaps if
we were more filled with people at the intended gear lvl (heck, even
I'm 20 ilvls above it, wasn't hard to reach!) it mightve been less
mindnumbingly dull.

Just seemed like none of the attacks did much dmg though, and
mechanics seemed pointless, I'll try and find some courage to look for
a Normal group soon I guess, hate trying to find pugs but I'm clearly
not going to find much satisfaction from LFR in Highmaul! The group
finder feature should help me a lot there, it's way less painful
finding groups through it than the oldfashioned way.
Catriona R
2014-12-17 20:15:58 UTC
Permalink
Post by Peter T.
Post by Catriona R
And a fresh disappointment - LFR is so ridiculously easy, ignore all
mechanics, bosses die, nobody in group looks even close to dying. I
know the elitists look down on LFR saying it's easymode and all that,
but it actually wasn't that easy to the group it was intended for in
the past, Garalon, Durumu, Lei Shen - those guys had mechanics and if
you screwed them up you died, even if the rest of the group could get
through it with half the group dead. It felt like the mechanics
mattered. This one... doesn't. Nobody came close to dying, even the
AFK guy standing in a fire never got below 50%... didn't feel like I
really needed to heal, all I was doing was topping up, not saving
lives.
I hope Blackrock Foundry is better than Highmaul, if not, they've
ruined another thing I really enjoyed :-(
I agree. The LFR version of Highmaul is too easy and boring. Pure tank
and spank. But I've just participated in 3 boss kills on normal. Much
more fun due to the mechanics which you dont see in lfr. The mechanics
was easy to learn, but still fun. Especially Tectus. :)
Hah, well, after my complaints... LFR 2nd wing is MILES better. Tectus
was fun, tons of dmg and argh, line of sight on dying people lol, felt
like absolute chaos but it was actually fun. Other two bosses were
similar, total chaos, run around, crap on floor everywhere, random
attacks, ok, I didn't really understand the whole of the tactics
frankly, but, it was fun. Felt like my heals were valuable, as people
took so much dmg, felt like trying to not stand in crap was a good
idea, as stuff actually hurt a bit this time, and overall, just felt
like it should do on LFR: easy enough to kill stuff first time, yes,
but where mechanics and playing properly do count and do make a
difference.

Thank goodness for that, I was down enough about the lack of solo
content without losing LFR too, now I've got one thing to look forward
to each week!
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