On Wed, 28 Aug 2019 08:11:21 -0000 (UTC), Lewis
Post by LewisPost by Catriona ROn Tue, 27 Aug 2019 07:30:18 -0000 (UTC), Lewis
Post by LewisPost by Catriona ROn Mon, 26 Aug 2019 18:43:51 -0700 (PDT), Shinnokxz
Post by ShinnokxzSeems to have taken the streaming world by storm. Lot's of streamers playing it- it's looking good for a possible healthy lifespan. Queue times look crazy on all realms too
Yeah I saw Twitch had 1 million watching just before launch, that's
quite some interest! Thankfully my realm wasn't queued, or didn't seem
to be, the login problems probably contributed to that, half the
European servers showed as "low" population the first 2 hours while
many of us were looking at "world server down" messages... by the time
that got sorted a lot had gone to bed, but tomorrow I expect to have
to queue to get in!
It's all meaningless right now. It's a shiny squirrel. See what it;'s
like in 3 months, or 6.
Yep, but it's a promising start, anyway. There'll certainly be fewer
people in 6 months, I hope Blizz aren't overdoing adding new servers
so we end up with some with too low population, but there's certain to
be enough to sustain a few servers with healthy populations.
Post by LewisPost by Catriona RObviously launch was always going to be crazy, the real test will be
how many are still here a few months down the line, but it's certainly
a positive start having this much interest :-)
There are still millions of wow players, so even 1% would overwhelm the
very few sort-of-but-not-really-wow-1.x servers.
It's definitely more than 1% lol, think we're up to 65+ Classic
servers worldwide now as Blizz keep adding more to try and spread the
load a bit. Many are still heavily queued, even with that, I had an 8k
queue tonight, and mine claimed to be "Medium" population (well,
relative to the ones with 25k queues, it is...!).
You might want to check your math. Unless something has changed
dramatically, a single wow server can hold a total of about 4,000
players. Servers are sharded into clusters, If ever server of those 65
was stuffed to the gills (and they are not) that's about a quarter
million.
In reality, Blizzard tries to keep servers at around 1000-1500 users.
You haven't been reading much about Classic then. Blizzard have added
"layering", which is a bit like sharding, but each layer can hold the
population of an entire server, and each server can have many layers
(I know for a fact that mine had 3+ layers on day 1 from communication
with guildies all standing on the same spot and not seeing each
other). There'll be a lot more than 1-1.5k online, my census addon is
seeing 4.5k on Alliance alone, so 5-6k if not more.
Using 5k as a lowball estimate, times 65 servers (there's more than
65, and all except the newest are listed as "Full" since Blizz fixed
the system to mark any queued server as full), that's 325k... but then
remember how many are queued, many with 20k+ queues... minimum 500k,
probably 6-700k, simultaneously trying to play. And of course not
everyone plays at the exact same time, many only have short windows.
In any case, 1% of the most optimistic guess of the current WoW
population would be like 40k... and I suspect there isn't still 4
million playing this far into the expansion!
(Live update as I check EU server list: 35 realms over here, all
except 4 new ones are queued, the 4 are "High" which means not far
away from a queue forming. Mine has an 8k queue again)
Post by LewisGranted, the users online has little to do with the subscriber base, nut
like with gym memberships., most people don't spend more than a few
hours a month, at most, in the game.
It is all very complicated now because the old days were a server
represented a single piece of hardware are long gone. And one physical
machine may be running various shards for multiple servers and no one
server has all of a given realm.
But still, if they have 65 servers they are building out for a peak of
probably around 65,0000 players on at one time.
Pretty sure they've said servers used to have around 3k population, so
when they remove the layers, they'll want around 200k for 65 servers,
we'll see how that works out, right now there is WAY more, I suspect
it'll be there or thereabouts a few months down the line, whether it's
dropped a long way below that a year later remains to be seen.