Feuerrakete
2009-01-27 08:36:08 UTC
Hi guys,
despite all my protests (hey, I'm here to make damage ;-), I've been
assigned the task to kite the zombie adds in the Gluth encounter. I had
a horrible time at first, but after several tries I think I got the hang
of it. However, we still didn't kill the boss (best attempt was 16%).
I got help from our Shaman dropping an Earthbind Totem and the mage's
Frost Nova from time to time and of course my own frost trap (by the
way, did they change the graphical effect? this was not in the patch
notes iirc). Kiting works well as long as I can keep the zombies at
distance; *if* they get close to me and hit me, the daze effect they
apply is very bad, because the many of them will put their stacking
debuff on me that increases damage taken so at some point healing will
become impossible.
The other problem is keeping the aggro - those zombies all too often
head towards the healers, the resto druid in special. As I'm constantly
running, I can only use instant shots. In my current build, there's only
arcane shot (6 sec. cd), serpent sting (dot, no cd) and distracting shot
(8 sec. cd). Of course there's concussive shot which I'm using, but that
doesn't do damage and thus no aggro. If I'm far away, I'll put in a
multi-shot or even a volley if the mage has FNed the zombies.
Should I be using aspect of the cheetah? Would make me run faster, but
add even more daze if they hit me.
Any other tips?
Thanks in advance!
***@madmortem.eu
despite all my protests (hey, I'm here to make damage ;-), I've been
assigned the task to kite the zombie adds in the Gluth encounter. I had
a horrible time at first, but after several tries I think I got the hang
of it. However, we still didn't kill the boss (best attempt was 16%).
I got help from our Shaman dropping an Earthbind Totem and the mage's
Frost Nova from time to time and of course my own frost trap (by the
way, did they change the graphical effect? this was not in the patch
notes iirc). Kiting works well as long as I can keep the zombies at
distance; *if* they get close to me and hit me, the daze effect they
apply is very bad, because the many of them will put their stacking
debuff on me that increases damage taken so at some point healing will
become impossible.
The other problem is keeping the aggro - those zombies all too often
head towards the healers, the resto druid in special. As I'm constantly
running, I can only use instant shots. In my current build, there's only
arcane shot (6 sec. cd), serpent sting (dot, no cd) and distracting shot
(8 sec. cd). Of course there's concussive shot which I'm using, but that
doesn't do damage and thus no aggro. If I'm far away, I'll put in a
multi-shot or even a volley if the mage has FNed the zombies.
Should I be using aspect of the cheetah? Would make me run faster, but
add even more daze if they hit me.
Any other tips?
Thanks in advance!
***@madmortem.eu