Orion Ryder
2008-01-10 14:39:01 UTC
I used to rely a lot on this talent in my build and truly loved having
it and seeing a mob get stunned and quite often I might add.
I have respecced my tank twice over the last few months. The prior
respecc I kept the Improved Revenge despite seeing al lot of tankign
guides not show it in the specs and several tanks that I know not
having it.
I recently did a respec based more on the guides that I have been
reading and in this respec I did not bother with Improved Revenge. Now
its obvious that it is useless against bosses. Anyway why would I need
it against bosses. My warrior tank tends to handle single big bosses
well, provided I ahve the fight mechanics down. (Shoot me in the foot
for not realizing that with melee DPS on the 3rd boss in Shadow Labs a
slow kite does nto work well as opposed to having a bunch of ranged
DPSers. ARGH!!)
Anyway about Improved Revenge, I have a feeling I used to rely on it a
lot more than I thought. It probably was stunning and giving me a
chance to get in more threat when I was tankign two targets. Maybe I
need to take it back and dump it at a later point in the game.
Something tells me that there are even going to be trash mobs in the
later dungeons that are immune to the stun of Improved Revenge. These
things I need to find out.
My warrior is still running 70s dungeons and has done 1 heroic and 1/3
of another one. I finally have a itinerary laid out for getting him a
little bit better geared. There are even some group quest chains he
can do that will net him a few upgrades. With the right group in the
right heroic dungeon he might be able to handle the scenery but there
are not any immediate needs for badges at this point so I probably
don't even have to send him in to a heroic at this point in time
except other than for excitement and curiosity and comraderie.
So I am serisouly thinking of taking that Improved Revenge back but
will have to decide what to dump. Several of the guides had
recommended speccing with Improved TC for that extra mitigation
purpose but maybe I don't really need that at this point in time -
maybe the Improved Revenge will come in handy more at this point in
time.
I'll have to take this into consideration with my recent thoughts on
trying to create the ultimate macro for my tank to tackle two mobs.
Thanks for ay ideas that anyone might present on this.
Orion
it and seeing a mob get stunned and quite often I might add.
I have respecced my tank twice over the last few months. The prior
respecc I kept the Improved Revenge despite seeing al lot of tankign
guides not show it in the specs and several tanks that I know not
having it.
I recently did a respec based more on the guides that I have been
reading and in this respec I did not bother with Improved Revenge. Now
its obvious that it is useless against bosses. Anyway why would I need
it against bosses. My warrior tank tends to handle single big bosses
well, provided I ahve the fight mechanics down. (Shoot me in the foot
for not realizing that with melee DPS on the 3rd boss in Shadow Labs a
slow kite does nto work well as opposed to having a bunch of ranged
DPSers. ARGH!!)
Anyway about Improved Revenge, I have a feeling I used to rely on it a
lot more than I thought. It probably was stunning and giving me a
chance to get in more threat when I was tankign two targets. Maybe I
need to take it back and dump it at a later point in the game.
Something tells me that there are even going to be trash mobs in the
later dungeons that are immune to the stun of Improved Revenge. These
things I need to find out.
My warrior is still running 70s dungeons and has done 1 heroic and 1/3
of another one. I finally have a itinerary laid out for getting him a
little bit better geared. There are even some group quest chains he
can do that will net him a few upgrades. With the right group in the
right heroic dungeon he might be able to handle the scenery but there
are not any immediate needs for badges at this point so I probably
don't even have to send him in to a heroic at this point in time
except other than for excitement and curiosity and comraderie.
So I am serisouly thinking of taking that Improved Revenge back but
will have to decide what to dump. Several of the guides had
recommended speccing with Improved TC for that extra mitigation
purpose but maybe I don't really need that at this point in time -
maybe the Improved Revenge will come in handy more at this point in
time.
I'll have to take this into consideration with my recent thoughts on
trying to create the ultimate macro for my tank to tackle two mobs.
Thanks for ay ideas that anyone might present on this.
Orion