ASKF
2010-05-04 09:24:06 UTC
At
<http://www.wow.com/2010/04/26/cataclysm-raid-progression-refinements/>
the following points have been substracted from a blue post at
<http://forums.wow-europe.com/thread.html?topicId=13200223842&sid=1>
* 10- and 25- man raids in Cataclysm will share the same lockout
* Normal versus Heroic mode will be chosen on a per-boss basis in
Cataclysm raids, the same way it works in Icecrown Citadel
* 10- and 25- man bosses will be close in difficulty
* 10- and 25- man bosses will drop the exact same items
* 25-man bosses will drop a higher quantity of loot, but not quality
* For the first few raid tiers, our plan is to provide multiple
smaller raids. Instead of one raid with eleven bosses, you might have a
five-boss raid as well as a six-boss raid.
* Content will continue to be gated
* First Cataclysm raids will be tuned for players in dungeons blues
and crafted items
I like the change to the loot tables, but I don't like the lock-out for
both 10- and 25- man, when running just one of them.
A lot of small casual guilds, make use of the option of having a few
members raiding with larger guilds, so they can learn the new content
faster, and I'm sure we will see a lot less PUG-raids too. It only make
sence to do this for hard-mode, to slow down the progress of the
hardcore raiders.
Since some raid-encounters are more difficult at 10-man, than at 25-man
(less room for error and no option of having a spare tank or healer), it
have never really made sence to me, that there were half a tier
difference between the ilevel of the loot items. It invites 25-man
raiding guilds to gear up in the 25-man, but learn how to handle
encounters in 10-mans, where the gear level difference will really
matter.
I do like the smaller raid-instances, that allows for us to do one
instance one night, and another a day or two later, without having to
worry about who might be saved from another raid-group.
If they will tune the first raids for blue and crafted items, it might
mean that epics will become epics again, and not just rare to common.
Might be yet another return to basic, since back at vanilla one really
had to put in an effort or be very lucky to get the first epics, and
most people started raiding all in blues.
<http://www.wow.com/2010/04/26/cataclysm-raid-progression-refinements/>
the following points have been substracted from a blue post at
<http://forums.wow-europe.com/thread.html?topicId=13200223842&sid=1>
* 10- and 25- man raids in Cataclysm will share the same lockout
* Normal versus Heroic mode will be chosen on a per-boss basis in
Cataclysm raids, the same way it works in Icecrown Citadel
* 10- and 25- man bosses will be close in difficulty
* 10- and 25- man bosses will drop the exact same items
* 25-man bosses will drop a higher quantity of loot, but not quality
* For the first few raid tiers, our plan is to provide multiple
smaller raids. Instead of one raid with eleven bosses, you might have a
five-boss raid as well as a six-boss raid.
* Content will continue to be gated
* First Cataclysm raids will be tuned for players in dungeons blues
and crafted items
I like the change to the loot tables, but I don't like the lock-out for
both 10- and 25- man, when running just one of them.
A lot of small casual guilds, make use of the option of having a few
members raiding with larger guilds, so they can learn the new content
faster, and I'm sure we will see a lot less PUG-raids too. It only make
sence to do this for hard-mode, to slow down the progress of the
hardcore raiders.
Since some raid-encounters are more difficult at 10-man, than at 25-man
(less room for error and no option of having a spare tank or healer), it
have never really made sence to me, that there were half a tier
difference between the ilevel of the loot items. It invites 25-man
raiding guilds to gear up in the 25-man, but learn how to handle
encounters in 10-mans, where the gear level difference will really
matter.
I do like the smaller raid-instances, that allows for us to do one
instance one night, and another a day or two later, without having to
worry about who might be saved from another raid-group.
If they will tune the first raids for blue and crafted items, it might
mean that epics will become epics again, and not just rare to common.
Might be yet another return to basic, since back at vanilla one really
had to put in an effort or be very lucky to get the first epics, and
most people started raiding all in blues.
--
Allan Stig Kiilerich Frederiksen
"When you try to change a mans paradigm, you must keep in mind that he
can hear you only through the filter of the paradigm he holds."
-Myron Tribus
Allan Stig Kiilerich Frederiksen
"When you try to change a mans paradigm, you must keep in mind that he
can hear you only through the filter of the paradigm he holds."
-Myron Tribus