Discussion:
Wow 6.0
(too old to reply)
Lewis
2014-07-02 03:13:39 UTC
Permalink
Interesting, no update to the beta, but it is much more stable.

I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
--
"Yes," said the skull. "Quit while you're a head, that's what I say."
Catriona R
2014-07-02 12:44:32 UTC
Permalink
On Wed, 2 Jul 2014 03:13:39 +0000 (UTC), Lewis
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
They've taken the servers down for restarts/fixes the last two nights
in a row (well, night for me, mid-afternoon for US folk I guess!),
each time stability has dramatically improved and the worst bottleneck
bugged quests have been fixed too (there was one last night I waited
30 mins for a named mob who never spawned... went there 15 mins after
restart and found 5 corpses of said mob, who spawned within a minute,
much better!).

So while they're not patching it, they're certainly doing serverside
fixes at present, it's noticeably improving, I'm down to only
crashing/disconnecting every 20-30 mins or so instead of about every 2
:-P
Post by Lewis
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
Nice! I still get dc'd randomly, but it doesn't seem to be server
crashes so much since last server restart. They need to make the
garrison instances a bit more bulletproof though, we've stress tested
those to their limts I reckon, they break more often than anything
else anyway.
Lewis
2014-07-02 23:58:26 UTC
Permalink
Post by Catriona R
On Wed, 2 Jul 2014 03:13:39 +0000 (UTC), Lewis
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
They've taken the servers down for restarts/fixes the last two nights
in a row (well, night for me, mid-afternoon for US folk I guess!),
each time stability has dramatically improved and the worst bottleneck
bugged quests have been fixed too (there was one last night I waited
30 mins for a named mob who never spawned... went there 15 mins after
restart and found 5 corpses of said mob, who spawned within a minute,
much better!).
So while they're not patching it, they're certainly doing serverside
fixes at present, it's noticeably improving, I'm down to only
crashing/disconnecting every 20-30 mins or so instead of about every 2
:-P
Post by Lewis
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
Nice! I still get dc'd randomly, but it doesn't seem to be server
crashes so much since last server restart. They need to make the
garrison instances a bit more bulletproof though, we've stress tested
those to their limts I reckon, they break more often than anything
else anyway.
I don't even get the garrison thing. It doesn’t seem to be *AT ALL* like
what they showed at Blizzcon.

I do like summoning super powerful archers every 5 minutes to kick the
everliving crap out of whatever I'm fighting.
--
Clarke's Law: Sufficiently advanced technology is indistinguishable from
magic
Clark's Law: Sufficiently advanced cluelessness is indistinguishable
from malice
Clark Slaw: Anything that has been severely damaged or destroyed by
application of Clark's Law
Catriona R
2014-07-03 00:16:29 UTC
Permalink
On Wed, 2 Jul 2014 23:58:26 +0000 (UTC), Lewis
I don't even get the garrison thing. It doesn’t seem to be *AT ALL* like
what they showed at Blizzcon.
Completely unfinished... I hope. So far it's a bit boring, but then
there's very little you can actually do with it yet. If you have
alchemy you have a chance at a drop that lets you progress further.. I
don't, so hoping next build adds stuff. It doesn't so far seem very
customisable though, which I'd been hoping for, more just something to
fill up - but, I'll give it time, it's very clearly not finished yet,
anyway.
I do like summoning super powerful archers every 5 minutes to kick the
everliving crap out of whatever I'm fighting.
I always forget I have those! Tried them on a rare once, didn't stop
me from dying painfully lol. And then I see a forum thread full of
people saying everything's "undertuned" and far too easy. Well, I
don't think I suck that badly, so either they're all talking from 580+
ilvl rather than 500 premades, or Disc needs a buff (which I think it
probably does, I don't expect to kill as fast as dps specs, but it
feels SLOW at present, plus rather squishy in multi-mob situations)
unknown
2014-07-03 01:54:47 UTC
Permalink
Post by Catriona R
On Wed, 2 Jul 2014 23:58:26 +0000 (UTC), Lewis
Post by Lewis
I don't even get the garrison thing. It doesn’t seem to be *AT ALL* like
what they showed at Blizzcon.
Completely unfinished... I hope. So far it's a bit boring, but then
there's very little you can actually do with it yet. If you have
alchemy you have a chance at a drop that lets you progress further.. I
don't, so hoping next build adds stuff. It doesn't so far seem very
customisable though, which I'd been hoping for, more just something to
fill up - but, I'll give it time, it's very clearly not finished yet,
anyway.
Post by Lewis
I do like summoning super powerful archers every 5 minutes to kick the
everliving crap out of whatever I'm fighting.
I always forget I have those! Tried them on a rare once, didn't stop
me from dying painfully lol. And then I see a forum thread full of
people saying everything's "undertuned" and far too easy. Well, I
don't think I suck that badly, so either they're all talking from 580+
ilvl rather than 500 premades, or Disc needs a buff (which I think it
probably does, I don't expect to kill as fast as dps specs, but it
feels SLOW at present, plus rather squishy in multi-mob situations)
Could just be elitism, and nothing to say they really found it easy.
Keyboard athletes in Lvl 97-100 gear finds lvl 90-93 easy, surprise.
If they wanted to test appropriate gear a few empty slots or equiping
lvl rewards would tell.

For the garrisons, they can be fun, or at least another thing to do
I am hoping it doesn't have unmoderated raiding, like being pvp flagged
all the time.
Assuming probably wrongly it is like other garrison games , guild on
guild garrison fights can be fun , provided it is tower and resource
game not a bunch of pvp freaks exploiting their way through your gates -
otherwise it may as well just be battlegrounds. A 3 days siege
desperately trying to make more lumber to repair the walls and
catapaults, watching food and ammo deplete past replenishment rate can
get quite distracting, finding your garrison endlessly pillaged by 24/7
players not so much.

Hey, we have whackamole ,pokemon,donkeykong , I can hope for a decent
tower defence.
Catriona R
2014-07-03 12:24:42 UTC
Permalink
On Thu, 03 Jul 2014 11:24:47 +0930, | || ||| ||||| || |
Post by unknown
Post by Catriona R
On Wed, 2 Jul 2014 23:58:26 +0000 (UTC), Lewis
I don't even get the garrison thing. It doesn’t seem to be *AT ALL* like
what they showed at Blizzcon.
Completely unfinished... I hope. So far it's a bit boring, but then
there's very little you can actually do with it yet. If you have
alchemy you have a chance at a drop that lets you progress further.. I
don't, so hoping next build adds stuff. It doesn't so far seem very
customisable though, which I'd been hoping for, more just something to
fill up - but, I'll give it time, it's very clearly not finished yet,
anyway.
I do like summoning super powerful archers every 5 minutes to kick the
everliving crap out of whatever I'm fighting.
I always forget I have those! Tried them on a rare once, didn't stop
me from dying painfully lol. And then I see a forum thread full of
people saying everything's "undertuned" and far too easy. Well, I
don't think I suck that badly, so either they're all talking from 580+
ilvl rather than 500 premades, or Disc needs a buff (which I think it
probably does, I don't expect to kill as fast as dps specs, but it
feels SLOW at present, plus rather squishy in multi-mob situations)
Could just be elitism, and nothing to say they really found it easy.
Keyboard athletes in Lvl 97-100 gear finds lvl 90-93 easy, surprise.
If they wanted to test appropriate gear a few empty slots or equiping
lvl rewards would tell.
Hehe, true, although some claim they were using premades and still
found it easy, sigh. Yes, I'm not a dps spec, but I enjoyed being able
to solo comfortably in MoP... maybe it's just my spec!
Post by unknown
For the garrisons, they can be fun, or at least another thing to do
I am hoping it doesn't have unmoderated raiding, like being pvp flagged
all the time.
Assuming probably wrongly it is like other garrison games , guild on
guild garrison fights can be fun , provided it is tower and resource
game not a bunch of pvp freaks exploiting their way through your gates -
otherwise it may as well just be battlegrounds. A 3 days siege
desperately trying to make more lumber to repair the walls and
catapaults, watching food and ammo deplete past replenishment rate can
get quite distracting, finding your garrison endlessly pillaged by 24/7
players not so much.
Heh, sounds cool, but not much like how we're told it'll work. I think
NPCs can come and attack your garrison for a while, other players
can't even see it though :-)
Post by unknown
Hey, we have whackamole ,pokemon,donkeykong , I can hope for a decent
tower defence.
Would be cool, but I think it'snot going to end much like that :-)
unknown
2014-07-03 12:47:28 UTC
Permalink
Post by Catriona R
On Thu, 03 Jul 2014 11:24:47 +0930, | || ||| ||||| || |
Post by unknown
Could just be elitism, and nothing to say they really found it easy.
Keyboard athletes in Lvl 97-100 gear finds lvl 90-93 easy, surprise.
If they wanted to test appropriate gear a few empty slots or equiping
lvl rewards would tell.
Hehe, true, although some claim they were using premades and still
found it easy, sigh. Yes, I'm not a dps spec, but I enjoyed being able
to solo comfortably in MoP... maybe it's just my spec!
The fact they are playing the beta means they are still very
experienced, probably in groups as well. Pretty much useless for
balancing. If it it too easy, do you hear them demanding less xp for
those stages? After all, the rewards are inappropriate for the difficulty.
:-)
Catriona R
2014-07-06 00:39:37 UTC
Permalink
On Thu, 03 Jul 2014 13:24:42 +0100, Catriona R
Post by Catriona R
Hehe, true, although some claim they were using premades and still
found it easy, sigh. Yes, I'm not a dps spec, but I enjoyed being able
to solo comfortably in MoP... maybe it's just my spec!
Not just my spec, else ele shaman is equally weak as disc priest :-P
Although, people are saying the Frostfire Ridge mobs I'm struggling
with on shaman are tougher than the SMV ones my priest found hard work
so hmm, guess we'll see! First death for shaman: rare in the middle of
a cave full of gronn, it seemed faster to pull the rare to find out if
the adds came with him rather than clear the room... they did :-P
Lewis
2014-07-03 02:08:27 UTC
Permalink
Post by Catriona R
On Wed, 2 Jul 2014 23:58:26 +0000 (UTC), Lewis
I don't even get the garrison thing. It doesn’t seem to be *AT ALL* like
what they showed at Blizzcon.
Completely unfinished... I hope. So far it's a bit boring, but then
there's very little you can actually do with it yet. If you have
alchemy you have a chance at a drop that lets you progress further.. I
don't, so hoping next build adds stuff. It doesn't so far seem very
customisable though, which I'd been hoping for, more just something to
fill up - but, I'll give it time, it's very clearly not finished yet,
anyway.
I do like summoning super powerful archers every 5 minutes to kick the
everliving crap out of whatever I'm fighting.
I always forget I have those! Tried them on a rare once, didn't stop
me from dying painfully lol. And then I see a forum thread full of
people saying everything's "undertuned" and far too easy. Well, I
don't think I suck that badly, so either they're all talking from 580+
ilvl rather than 500 premades, or Disc needs a buff (which I think it
probably does, I don't expect to kill as fast as dps specs, but it
feels SLOW at present, plus rather squishy in multi-mob situations)
I didn't die at all until I was 90.8 or so, then I died about 6 times in
under an hour. Meh.

I've gotten several blue scrolls like "Draenor mining guide" that seem
to do absolutely nothing. It says "You learn a new skill: mining" but I
don't, I already have mining.

I am, once more, reminded how much I *despise* not being able to fly.
--
I hear hurricanes a-blowing, I know the end is coming soon. I fear
rivers over-flowing. I hear the voice of rage and ruin.
Catriona R
2014-07-03 12:22:27 UTC
Permalink
On Thu, 3 Jul 2014 02:08:27 +0000 (UTC), Lewis
Post by Lewis
Post by Catriona R
On Wed, 2 Jul 2014 23:58:26 +0000 (UTC), Lewis
I don't even get the garrison thing. It doesn?t seem to be *AT ALL* like
what they showed at Blizzcon.
Completely unfinished... I hope. So far it's a bit boring, but then
there's very little you can actually do with it yet. If you have
alchemy you have a chance at a drop that lets you progress further.. I
don't, so hoping next build adds stuff. It doesn't so far seem very
customisable though, which I'd been hoping for, more just something to
fill up - but, I'll give it time, it's very clearly not finished yet,
anyway.
I do like summoning super powerful archers every 5 minutes to kick the
everliving crap out of whatever I'm fighting.
I always forget I have those! Tried them on a rare once, didn't stop
me from dying painfully lol. And then I see a forum thread full of
people saying everything's "undertuned" and far too easy. Well, I
don't think I suck that badly, so either they're all talking from 580+
ilvl rather than 500 premades, or Disc needs a buff (which I think it
probably does, I don't expect to kill as fast as dps specs, but it
feels SLOW at present, plus rather squishy in multi-mob situations)
I didn't die at all until I was 90.8 or so, then I died about 6 times in
under an hour. Meh.
Ah, phew, at least it's not just me then! Haven't died to regular mobs
yet (though I've had to bail and run when they just won't stop
respawning on the same spot, before I killed the last one), but rares
sre not soloable to me lol, luckily it's highly enough populated that
someone always comes along to help out, but I'm hoping it'll be
adjusted a little.
Post by Lewis
I've gotten several blue scrolls like "Draenor mining guide" that seem
to do absolutely nothing. It says "You learn a new skill: mining" but I
don't, I already have mining.
Check your maximum skill level; it will have gone up to 700. even if
you only had it really low, like I did lol (premade, didn't like the
skills given me so changed them) - I now have first aid 11/700, mining
68/700 etc :-)
Post by Lewis
I am, once more, reminded how much I *despise* not being able to fly.
I'm thinking it's fantastic for a change! Not forever, certainly, but
exploring SMV on the ground makes it seem so big (far bigger than
Outland SMV ever seems from the air, although I presume they're
actually the same size), and there's so much to explore, I love it.
Feels tons better than just flying over everything and missing all the
interesting stuff. If they don't ever enable it this expansion I won't
be happy, but for the first few months, great, I'm sold :-)
Peter T.
2014-07-03 06:49:06 UTC
Permalink
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
--
Peter T.

<https://elite.frontier.co.uk/>
unknown
2014-07-03 08:41:20 UTC
Permalink
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
don't know about bags but a few bags worth are in other places

http://wow.joystiq.com/2014/06/29/warlords-of-draenor-bag-space-solutions-illustrated/#continued
Peter T.
2014-07-03 09:43:08 UTC
Permalink
Post by unknown
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
don't know about bags but a few bags worth are in other places
http://wow.joystiq.com/2014/06/29/warlords-of-draenor-bag-space-solutions-illustrated/#continued
Yes. But they still need to do bags for tabards and soulbound oddities
from the world events.
My main has been running low on space for a long time despite I also use
void bag for x-mogs and dropped raid gear despite I send all possible
mats and non-soulbound items to a banker and I have 11 royals on that char.
--
Peter T.

<https://elite.frontier.co.uk/>
unknown
2014-07-03 12:25:13 UTC
Permalink
Post by Peter T.
Post by unknown
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
don't know about bags but a few bags worth are in other places
http://wow.joystiq.com/2014/06/29/warlords-of-draenor-bag-space-solutions-illustrated/#continued
Yes. But they still need to do bags for tabards and soulbound oddities
from the world events.
My main has been running low on space for a long time despite I also use
void bag for x-mogs and dropped raid gear despite I send all possible
mats and non-soulbound items to a banker and I have 11 royals on that char.
I have long bemoaned the relative lack of space in wow but the last few
times on I find it not really a problem. It doesn't acutually stop me
playing so why worry too much about what I can't change :-)

Most chars only have 22-24 bags, the bankers have the largest and 4-5
guild tabs, usually keep 1 or 2-ish bags free and hot swap whole bags. A
few gem bags etc. The only one remotely squeezed is a druid, usually
only 20 or 30 slots free before a mats run but 400-600 mats is getting
up to an hour and I am unlikely to keep going that long uninterrupted. .

It depends what you want to keep around, I just figured I didn't want to
spend 200k gold and a couple of weeks of limited play time on 70 bags
for couple of hundred slots total and a few dozen per char that would
just fill up with more junk anyway , it is just pixels.

Not saying everyone should do it, just that it isn't a problem if you
can stop the packrat.
I can't for AH items anyway. I keep cleaning the banks out and they just
keep filling up again by the time I finish for a while but soulbound is
the main problem for individual characters.

It is easier because after a few months off I don't have much invested
in a bunch of pixels and try to junk stuff thats only brings up a '??'
as soon as i log on
OMG what is all this stuff?
2500 gold for 4 or 6 more slots, do I really need a 'puntable marmot'? A
turnip? That bit of flavour went stale six months ago.
Thankfully quest items now glow, and soon to not even be in bags, makes
it easy.
Lewis
2014-07-03 23:55:20 UTC
Permalink
Post by unknown
Post by Peter T.
Post by unknown
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
don't know about bags but a few bags worth are in other places
http://wow.joystiq.com/2014/06/29/warlords-of-draenor-bag-space-solutions-illustrated/#continued
Yes. But they still need to do bags for tabards and soulbound oddities
from the world events.
My main has been running low on space for a long time despite I also use
void bag for x-mogs and dropped raid gear despite I send all possible
mats and non-soulbound items to a banker and I have 11 royals on that char.
I have long bemoaned the relative lack of space in wow but the last few
times on I find it not really a problem. It doesn't acutually stop me
playing so why worry too much about what I can't change :-)
Most chars only have 22-24 bags, the bankers have the largest and 4-5
guild tabs, usually keep 1 or 2-ish bags free and hot swap whole bags. A
few gem bags etc. The only one remotely squeezed is a druid, usually
only 20 or 30 slots free before a mats run but 400-600 mats is getting
up to an hour and I am unlikely to keep going that long uninterrupted. .
Because this is a beta, I deleted a lot of items out of my bags that I
would not delete on a live server. I still run out of bag space (since I
cannot use my Traveller's Tundra Mammoth in Draenor).
--
I told you...<BLAM BLAM BLAM BLAM> Don't call me Junior.
Catriona R
2014-07-03 12:28:55 UTC
Permalink
Post by Peter T.
Post by unknown
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
don't know about bags but a few bags worth are in other places
http://wow.joystiq.com/2014/06/29/warlords-of-draenor-bag-space-solutions-illustrated/#continued
Yes. But they still need to do bags for tabards and soulbound oddities
from the world events.
My main has been running low on space for a long time despite I also use
void bag for x-mogs and dropped raid gear despite I send all possible
mats and non-soulbound items to a banker and I have 11 royals on that char.
I reckon the toybox will free up 40-50 slots on my main, and the void
storage a few more, plus the reagents tab in the bank even more still,
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank! Other than that I'll make good use of the bank
though, there's talk of being able to craft directly from it, too,
I'll have to go and try that out later, would be mightly useful if it
works!
Catriona R
2014-07-03 15:32:37 UTC
Permalink
On Thu, 03 Jul 2014 13:28:55 +0100, Catriona R
Post by Catriona R
I reckon the toybox will free up 40-50 slots on my main, and the void
storage a few more, plus the reagents tab in the bank even more still,
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank! Other than that I'll make good use of the bank
though, there's talk of being able to craft directly from it, too,
I'll have to go and try that out later, would be mightly useful if it
works!
Confirmed: you can craft while your reagents sit in the bank! :-)
Unfortunately, I'm yet to find a way to prospect from the bank, so as
a jewelcrafter this might have limited use for me, but at least my
cooking mats can go there out of the way!
unknown
2014-07-03 16:10:05 UTC
Permalink
Post by Catriona R
On Thu, 03 Jul 2014 13:28:55 +0100, Catriona R
Post by Catriona R
I reckon the toybox will free up 40-50 slots on my main, and the void
storage a few more, plus the reagents tab in the bank even more still,
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank! Other than that I'll make good use of the bank
though, there's talk of being able to craft directly from it, too,
I'll have to go and try that out later, would be mightly useful if it
works!
Confirmed: you can craft while your reagents sit in the bank! :-)
Unfortunately, I'm yet to find a way to prospect from the bank, so as
a jewelcrafter this might have limited use for me, but at least my
cooking mats can go there out of the way!
For things I have stacks of and need to buy/sell I use two methods
depending on churn rate and ease of telling icons apart

1/a token on the left as multiples, and the saleable stuff on the right
a bit clumsy but manageable
15 ghostiron on left = 15 stacks in bank
20= 20+ (heaps of stacks, not worth counting )

2/If I have 20 stacks of one gem and 10 of a another in the vault then
one will have 2 stacks in the sales bag and the other 1
I usually have a bag with all the gem colours of a lvl together anyway
so the colour bars just represent whats in the vault

clumsy but easier than always taking notes or trying to remember

The lower slots of a bag are always small number items , things I really
want or have little of,
this is usually the right bag in the bank so I just drag it to the char
bags when banking and swap the rest depending on whats afoot.

It helps to be a total pycho for patterns, colour , movement and react
to small changes and things not the way they should be
NOT having all the coloured gems of a level drives me batty :-)
Urbin
2014-07-04 05:55:48 UTC
Permalink
Post by Catriona R
On Thu, 03 Jul 2014 13:28:55 +0100, Catriona R
Post by Catriona R
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank!
Back when I still played I used to use the Altoholic addon which stored
information about all your alts and your bank contents. When mousing over an
item it would then add the information to the tooltip, telling you how many
of that item you had in your bag, in your bank and which alt had how many of
it.

I found this priceless information, as it meant I could leave things in the
bank while stocking up on the AH. Not sure if the addon still exists of
course :-)
Post by Catriona R
Confirmed: you can craft while your reagents sit in the bank! :-)
Cool. That's something I really like in Diablo, though it took me ages to
find out there was no need to get all my crafting mats out of the stash
before heading to the blacksmith/jewelcrafter :-)

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid
Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
unknown
2014-07-04 09:42:41 UTC
Permalink
Post by Urbin
Post by Catriona R
On Thu, 03 Jul 2014 13:28:55 +0100, Catriona R
Post by Catriona R
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank!
Back when I still played I used to use the Altoholic addon which stored
information about all your alts and your bank contents. When mousing over an
item it would then add the information to the tooltip, telling you how many
of that item you had in your bag, in your bank and which alt had how many of
it.
I found this priceless information, as it meant I could leave things in the
bank while stocking up on the AH. Not sure if the addon still exists of
course :-)
I have some addon that does it, probably one of the auctions which is
fine for crafting characters. Maybe it is from one of the craft schedulers.
None seem to give guild bank stats though. Useful for bankers but I can
see why not.

I read something about mats stacking to 100, that would clear a lot of
space and make organising easier.

http://www.mmo-champion.com/threads/1491460-New-Warlords-of-Draenor-Profession-Mats-and-stack-sizes?p=27486258
Peter T.
2014-07-04 10:25:03 UTC
Permalink
Post by unknown
I read something about mats stacking to 100, that would clear a lot of
space and make organising easier.
http://www.mmo-champion.com/threads/1491460-New-Warlords-of-Draenor-Profession-Mats-and-stack-sizes?p=27486258
Fantastic! No more need of profession bags. :)
--
Peter T.

<https://elite.frontier.co.uk/>
Catriona R
2014-07-04 12:10:18 UTC
Permalink
On Fri, 04 Jul 2014 19:12:41 +0930, | || ||| ||||| || |
Post by unknown
I read something about mats stacking to 100, that would clear a lot of
space and make organising easier.
Yep, I've had stacks of 46+ crafting mats so far, haven't got higher
to see if it's 100 or 200 (thought I'd heard 200!), but give it a few
days and I might do ;-) Big space saver there, though I'm also hoping
they don't make quite so many cooking ingredients as Mo had - it was
so bad that I'm using a portable refrigerator in a regular bagslot,
because I never have fewer than 20 slots full of some type of food
(other it's more like 30+), and the convenience of it all going into
one bag outweights the maximum of 6 slots I'd gain from not using
it...
Lewis
2014-07-04 13:51:13 UTC
Permalink
Post by unknown
Post by Urbin
Post by Catriona R
On Thu, 03 Jul 2014 13:28:55 +0100, Catriona R
Post by Catriona R
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank!
Back when I still played I used to use the Altoholic addon which stored
information about all your alts and your bank contents. When mousing over an
item it would then add the information to the tooltip, telling you how many
of that item you had in your bag, in your bank and which alt had how many of
it.
I found this priceless information, as it meant I could leave things in the
bank while stocking up on the AH. Not sure if the addon still exists of
course :-)
I have some addon that does it, probably one of the auctions which is
fine for crafting characters. Maybe it is from one of the craft schedulers.
None seem to give guild bank stats though. Useful for bankers but I can
see why not.
Both Carbonite and Altoholic do gild banks, as I recall. I am certain
Carbonite does, not sure about altaholic, but I think so.
Post by unknown
I read something about mats stacking to 100, that would clear a lot of
space and make organising easier.
http://www.mmo-champion.com/threads/1491460-New-Warlords-of-Draenor-Profession-Mats-and-stack-sizes?p=27486258
--
Never trust a man who, when left alone in a room with a tea cosy,
doesn't try it on -- Billy Connolly
unknown
2014-07-05 01:02:53 UTC
Permalink
Post by Lewis
Post by unknown
I have some addon that does it, probably one of the auctions which is
fine for crafting characters. Maybe it is from one of the craft schedulers.
None seem to give guild bank stats though. Useful for bankers but I can
see why not.
Both Carbonite and Altoholic do gild banks, as I recall. I am certain
Carbonite does, not sure about altaholic, but I think so.
My mistake then, I will have to read more carefully.....chances of that
? nah :-)
I certainly have carbonite and have tried many others.
Either not by default( manual? what is that? :-) or more likely broken -
I always seem to have something broken.

Not a big thing anyway since low-count and frequently used items are in
the character's banks so do show on the list , banker guild is for bulk
which will decrease greatly with 100 stacks, and there is the search tab
which I would likely use anyway to look through all the bank tabs for
something obscure even if it says I have 3 somewhere.

Whenever I resub I am much in the dark, so many items with so many
similar icons and similar names and fuzzy memory of what they are for.
Not that I forget it all but I can't know what parts are misremembered
at first.
I tend to work on things by their position , devoting areas of bags/tabs
and classes and spread them across specific bankers.
Wow forces us to do this for professions and characters anyway.

Tools that lump everything together mess up my lovely patterns. Optimal
tends to mess with adaptable, repeatable, stable [ real world as well].
Catriona R
2014-07-04 12:07:46 UTC
Permalink
Post by Urbin
Post by Catriona R
On Thu, 03 Jul 2014 13:28:55 +0100, Catriona R
Post by Catriona R
phew! Only problem with the reagents tab is I'll still want to keep my
gem bag, as having it in my own bags not bank when I go to the AH lets
me restock appropriately, can't see how much of stuff I've got if it's
all in the bank!
Back when I still played I used to use the Altoholic addon which stored
information about all your alts and your bank contents. When mousing over an
item it would then add the information to the tooltip, telling you how many
of that item you had in your bag, in your bank and which alt had how many of
it.
I found this priceless information, as it meant I could leave things in the
bank while stocking up on the AH. Not sure if the addon still exists of
course :-)
Probably does, I'm just set in my ways and don't like changing, and
having to manage extra addons is a pain when I can carry on the way I
always have lol. I might investigate it, but I can't imagine it can be
quite so easy as just glancing at the bag and seeing the numbers on
the icons to know how much I have ;-)
Post by Urbin
Post by Catriona R
Confirmed: you can craft while your reagents sit in the bank! :-)
Cool. That's something I really like in Diablo, though it took me ages to
find out there was no need to get all my crafting mats out of the stash
before heading to the blacksmith/jewelcrafter :-)
Yep, one of the best changes they made to D3, I'm glad they did it to
WoW as well :-)
Urbin
2014-07-04 18:44:41 UTC
Permalink
Post by Urbin
Back when I still played I used to use the Altoholic addon which stored
information about all your alts and your bank contents. When mousing over an
item it would then add the information to the tooltip, telling you how many
of that item you had in your bag, in your bank and which alt had how many of
it.
I might investigate it, but I can't imagine it can be quite so easy as
just glancing at the bag and seeing the numbers on the icons to know how
much I have ;-)
The tooltip actually summed it up for you. I couldn't find an image showing
cross-character summation but this shows the principle:

You'd get one line for your bags, one for your bank, one each for your alts
(bags and bank totalled for each char) and a overall total. This screenshot
only shows your bags, meaning you have none in your bank and none of your
alts have any.

Loading Image...

Actually, here is another one with an example of where an Alt "Sepp" has 5
items (2 in bags, 3 listed on AH).

Loading Image...

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid
Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
Catriona R
2014-07-03 12:26:26 UTC
Permalink
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
http://wod.wowhead.com/item=114821 was added just last night :-)
Peter T.
2014-07-03 13:06:26 UTC
Permalink
Post by Catriona R
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
http://wod.wowhead.com/item=114821 was added just last night :-)
28 or 30 slot? I prefer 32 slot bags imho. :)
--
Peter T.

<https://elite.frontier.co.uk/>
Catriona R
2014-07-03 13:25:17 UTC
Permalink
Post by Peter T.
Post by Catriona R
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
http://wod.wowhead.com/item=114821 was added just last night :-)
28 or 30 slot? I prefer 32 slot bags imho. :)
30, which is progress, I'm still using 26-slot lol, my tailor hasn't
levelled up to get the recipe for 28-slot yet...
Peter T.
2014-07-03 13:09:39 UTC
Permalink
Post by Catriona R
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
http://wod.wowhead.com/
Why didnt I think about the wod section on wowhead before I asked? ;)

<http://wod.wowhead.com/item=113094> <- hmmm...
--
Peter T.

<https://elite.frontier.co.uk/>
Lewis
2014-07-03 15:46:29 UTC
Permalink
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
Haven't seen any. I think they are concentrating on getting more stuff
out of the bags.

Sadly, most of the things I thought would be out of the bags are not
(extra holiday clothing, vanity items like the train set, the fire
dancer thingy, etc).
--
In the 60's, people took acid to make the world appear weird. Now the
world is weird and people take Prozac to make it appear normal.
Peter T.
2014-07-03 15:58:31 UTC
Permalink
Post by Lewis
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
Haven't seen any. I think they are concentrating on getting more stuff
out of the bags.
Sadly, most of the things I thought would be out of the bags are not
(extra holiday clothing, vanity items like the train set, the fire
dancer thingy, etc).
Exactly. Things like those you mention fills up my bags too (I prolly
vendor it sooner or later anyway). But Im also looking forward for
getting rid of all the beneficial timeless items that drops from the mobs.
--
Peter T.

<https://elite.frontier.co.uk/>
unknown
2014-07-03 16:38:09 UTC
Permalink
Post by Peter T.
--> Thu, 03 Jul 2014 08:49:06 +0200
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
Haven't seen any. I think they are concentrating on getting more stuff
out of the bags.
Sadly, most of the things I thought would be out of the bags are not
(extra holiday clothing, vanity items like the train set, the fire
dancer thingy, etc).
Exactly. Things like those you mention fills up my bags too (I prolly
vendor it sooner or later anyway). But Im also looking forward for
getting rid of all the beneficial timeless items that drops from the mobs.
The gear you can send to a banker but little point keeping many unless
you have an alt coming up, a couple in case you get burdens for lower
gear slots or offspec. Once you have slogged through catch-22 enough to
have decent gear, you suddenly have too many to use. Can't be d.e'd so
vendor is the only way.Even if they seem valuable they aren't.
Same for the better flasks/buffs, hard to get at first then you don't
need more than a stack because they last longer (deaths are rarer) and
you get more quicker.

If it seems beneficial but you can afford to put it in second rank
storage with an effort to retrieve you probably don't actually need
it much.
Catriona R
2014-07-03 18:21:09 UTC
Permalink
On Fri, 04 Jul 2014 02:08:09 +0930, | || ||| ||||| || |
Post by unknown
The gear you can send to a banker but little point keeping many unless
you have an alt coming up, a couple in case you get burdens for lower
gear slots or offspec. Once you have slogged through catch-22 enough to
have decent gear, you suddenly have too many to use. Can't be d.e'd so
vendor is the only way.Even if they seem valuable they aren't.
True that, I have a banker that is 100% full of the things, I have to
just vendor them now, although I try to remember which ones I have
none of and send those to the banker. That said, I also have a lot of
alts, so it is worth me holding onto them, it'd just help if I got
around to levelling said alts up to make use of them ;-)

On the plus side, the banker also gives me a place to keep my other
heirloom/BoA items, like archaeology ones and Pandaria treasures,
rather than me wondering when an alt reaches the right lvl: "so, which
character has that, I know I have one somewhere?". Slightly
disappointed the heirloom tab won't make it to 6.0 release, that
would've been handy, especially if it had included the treasures etc.
unknown
2014-07-03 16:54:11 UTC
Permalink
Post by Peter T.
Exactly. Things like those you mention fills up my bags too (I prolly
vendor it sooner or later anyway). But Im also looking forward for
getting rid of all the beneficial timeless items that drops from the mobs.
I like the way some games handle upgrades that makes duplicate gear
disappointment go away.

In wow terms
2 pairs of cloth 496 gloves could be combined to give 1 pair of 500.
2x 500->504 etc

Of course it means you would need to grind 256 pairs of timeless gloves
to get a pair of 528 of the same type , but a redundant drop is not
entirely useless :-)
Catriona R
2014-07-03 18:16:31 UTC
Permalink
On Thu, 3 Jul 2014 15:46:29 +0000 (UTC), Lewis
Post by Lewis
Post by Peter T.
Post by Lewis
Interesting, no update to the beta, but it is much more stable.
I have one quest I can't finish (Cannot join instance" or something
error), but other than that very solid. Played several hours with no
crashes until a server restart.
I have no access to the beta. So how about bags in WoW? I keep making
the 28 slot royal satchels in MoP. Are there bigger bags i WoD?
Haven't seen any. I think they are concentrating on getting more stuff
out of the bags.
Sadly, most of the things I thought would be out of the bags are not
(extra holiday clothing, vanity items like the train set, the fire
dancer thingy, etc).
I'd expect at least the vanity items to get added, holiday clothing,
porbably not, but train set, fire dancer, those certainly should be in
it - if they aren't yet, use the submit suggestion feature and tell
them, they'll likely be collecting missing items for it :-)

Wish I had my main over there, since I'd love to see how much space
I've freed up! At present my bank is *full*, one gem bag, the rest is
entirely toys and transmog stuff. I'm expecting a massive improvement
:-)
Catriona R
2014-07-05 21:39:56 UTC
Permalink
Hmm, so I was intending to only do the Alliance side and not spoil the
Horde side for myself, seeing as my main is Horde. That lasted...
about as long as SMV did until I realised I really had done everything
there :-P The stupidly high Horde pop on my server means I won't
actually get to enjoy it on release day anyway, as I'll be doing an
allnighter trying to level as fast as possible and get ahead of the
crowd, as I really really hate trying to quest in crowds. So I may as
well enjoy exploring it at a leisurely pace now instead!

So far I'm not there, just in the Tanaan intro experience, but already
picking up a lot more details than the first time, as it's far less
crowded, when it's not overloaded with players it's actually a pretty
cool little starter zone, I like it :-) As I thought, some quests are
different Horde to Alliance even there, mainly just rescue different
NPCs but still, nice to have a slight difference in flavour!
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