Discussion:
Flying from northern East Kingdoms to Booty Bay?
(too old to reply)
Peter Knutsen
2009-11-09 07:31:32 UTC
Permalink
I've got flight points on my Horde characters in Silverpine, Hillsbrad
and Undercity, and also one in Booty Bay far to the south, but that one
isn't connected to the northern ones.

What's the easiest and safest way to connect them, given that my Horde
characters are level 25-32.

I got help on here, earlier, about connecting the above flight points
with the Blood Elven flight points, by picking up a flight point in one
of the plauge lands. Would that help me here?

Is it even doable for a level 30-32 character? (the 25 one isn't too
important - he won't stay level 25 forever, anyway.)
--
Peter Knutsen
sagatafl.org
EvanMac
2009-11-09 07:39:51 UTC
Permalink
Post by Peter Knutsen
I got help on here, earlier, about connecting the above flight points
with the Blood Elven flight points, by picking up a flight point in one
of the plauge lands. Would that help me here?
IIRC, you need the kargth fp in the badlands to connect northern east
kingdom with booty bay

the flight duration is almost equal to a flight from undercity and a
passage ont the zeppelin, around 15 minutes...
--
Here's to you Nicola and Bart
Rest forever here in our hearts
The last and final moment is yours
That agony is your triumph!
Peter Knutsen
2009-11-09 08:25:37 UTC
Permalink
Post by EvanMac
IIRC, you need the kargth fp in the badlands to connect northern east
kingdom with booty bay
There's a quest to the Badlands given by an NPC in the Shimmering Flats
anyway, so that place might be worth visiting. I'll check WoWwiki to see
what level the Badlands mobs are.
Post by EvanMac
the flight duration is almost equal to a flight from undercity and a
passage ont the zeppelin, around 15 minutes...
I like being able to travel AFK. Having to get on and off boats or
zeppelins at the right time is a bother.
--
Peter Knutsen
sagatafl.org
Peter Knutsen
2009-11-09 08:27:53 UTC
Permalink
Post by Peter Knutsen
Post by EvanMac
IIRC, you need the kargth fp in the badlands to connect northern east
kingdom with booty bay
Thanks.
Post by Peter Knutsen
There's a quest to the Badlands given by an NPC in the Shimmering Flats
anyway, so that place might be worth visiting. I'll check WoWwiki to see
what level the Badlands mobs are.
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
--
Peter Knutsen
sagatafl.org
Shiflet
2009-11-09 08:52:23 UTC
Permalink
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
Post by Peter Knutsen
--
Peter Knutsen
sagatafl.org
Urbin
2009-11-09 09:03:29 UTC
Permalink
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...

Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (64), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
Peter Knutsen
2009-11-11 05:48:13 UTC
Permalink
Post by Urbin
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...
On the other hand, I'll get to see some neat new zone landscapes. It's
just too bad I don't play any petted characters as Horde. It's much
easier to let the mobs kill my Voidwalker or Hunter's pet, while I run away.

I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
--
Peter Knutsen
sagatafl.org
Urbin
2009-11-11 10:24:51 UTC
Permalink
Post by Peter Knutsen
Post by Urbin
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...
On the other hand, I'll get to see some neat new zone landscapes.
There is always that. We ran from IF to SW on level 1 gnomes going through
there (among other things). I didn't count but we probably died more than a
hundred times on that trip.

A level 30ish character on a mount should probably get through there with a
dozen or so deaths :)
Post by Peter Knutsen
I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
Aehm, wouldn't it make sense to do it with the character that *needs* the
flight point? Or are you going to get the flight point via the northern
route and just do the southern route for sightseeing effect? In that case
take the highest char you've got and use a mount. Even if that means using a
clothie. At that level difference the armour type is not going to make much
difference, but the aggro radius difference will be noticable.

Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (67), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
Peter Knutsen
2009-11-12 06:12:04 UTC
Permalink
Post by Urbin
Post by Peter Knutsen
On the other hand, I'll get to see some neat new zone landscapes.
There is always that. We ran from IF to SW on level 1 gnomes going through
there (among other things). I didn't count but we probably died more than a
hundred times on that trip.
A level 30ish character on a mount should probably get through there with a
dozen or so deaths :)
I was able to get my level 33 Mage, on a mount, from Tarren Mill to the
Horde flight point in Badlands, while dying only twice, both in the
Badlands.
Post by Urbin
Post by Peter Knutsen
I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
Aehm, wouldn't it make sense to do it with the character that *needs* the
flight point? Or are you going to get the flight point via the northern
route and just do the southern route for sightseeing effect? In that case
I play multiple characters in parallel, rather than the usual approach
of one main and then perhaps a couple of lower-level alts. All my Horde
characters needs the flight point, although the third is currently a bit
too low level to even try.
Post by Urbin
take the highest char you've got and use a mount. Even if that means using a
clothie. At that level difference the armour type is not going to make much
difference, but the aggro radius difference will be noticable.
Good point.

Mage is level 33 (and already did the northern route), and has the Frost
Nova spell and the flaming-thing spell, and of course Ice Armour. Won't
do much good against high-level mobs, and even in the Badlands it helped
very little.

Still, my Warrior is level 32, and my Druid is level 26, so I guess it's
the Mage who gets to do it again, this time from the south.

I guess it'll be the Mage, then, but maybe I'll try to ding her to 34th
first.
--
Peter Knutsen
sagatafl.org
Peter Knutsen
2009-11-12 06:14:25 UTC
Permalink
Post by Peter Knutsen
Mage is level 33 (and already did the northern route), and has the Frost
Nova spell and the flaming-thing spell, and of course Ice Armour. Won't
Blast Wave. A very nice spell.
Post by Peter Knutsen
do much good against high-level mobs, and even in the Badlands it helped
very little.
Still, my Warrior is level 32, and my Druid is level 26, so I guess it's
the Mage who gets to do it again, this time from the south.
I guess it'll be the Mage, then, but maybe I'll try to ding her to 34th
first.
--
Peter Knutsen
sagatafl.org
Urbin
2009-11-13 11:56:34 UTC
Permalink
Post by Peter Knutsen
Post by Urbin
Post by Peter Knutsen
On the other hand, I'll get to see some neat new zone landscapes.
There is always that. We ran from IF to SW on level 1 gnomes going through
there (among other things). I didn't count but we probably died more than a
hundred times on that trip.
A level 30ish character on a mount should probably get through there with a
dozen or so deaths :)
I was able to get my level 33 Mage, on a mount, from Tarren Mill to the
Horde flight point in Badlands, while dying only twice, both in the
Badlands.
I was talking about the southern route when mentioning the dozen deaths :)
Post by Peter Knutsen
Post by Urbin
take the highest char you've got and use a mount. Even if that means using a
clothie. At that level difference the armour type is not going to make much
difference, but the aggro radius difference will be noticable.
Good point.
Mage is level 33 (and already did the northern route), and has the Frost
Nova spell and the flaming-thing spell, and of course Ice Armour. Won't
do much good against high-level mobs, and even in the Badlands it helped
very little.
Still, my Warrior is level 32, and my Druid is level 26, so I guess it's
the Mage who gets to do it again, this time from the south.
I guess it'll be the Mage, then, but maybe I'll try to ding her to 34th
first.
Plus, once dismounted the mage might get in an additional blink before being
two-shotted, another 20 yards closer to the goal per death :-)

Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (67), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
twk
2009-11-13 16:17:55 UTC
Permalink
I would have posted this sooner, but couldn't find the screenshot.
As you can see from the date code on the screenshot, my level 21 shaman,
my banker, ran this without a mount.
<Loading Image...>

Got Booty Bay FP by taking the boat from Ratchet.
Got Grom'gol FP by flying in on a Zepp.

Swam north from Grom'gol to Westfall.
(and had one of my ally alts get her a Westfall chicken back
before horde were able to get them on their own).

Ran east and discovered as much area as I could just for fun, eventually
getting to Stonard.

Ran back to Redridge, then as you can see on the screenshot, ran through
Burning Steppes, to Searing Gorge, to Badlands.

I don't recall dieing too many times, and it didn't seem to take long
either. Also ran the same route with my lvl 15 rogue but I have no
screenshot so it might not have happened. <grin>

Wearing the lovely red dress kept damage repairs to a minumum.
Besides, she's rather modest and refused to do this naked.
--
Hypanthia, Night Elf, Shadow Priest, Enchantress/Herbalist.
Cowpattee, Tauren, Druid, Enchantress/Herbalist.
twk
2009-11-13 17:55:54 UTC
Permalink
Post by twk
I would have posted this sooner, but couldn't find the screenshot.
As you can see from the date code on the screenshot, my level 21 shaman,
my banker, ran this without a mount.
<http://squarerootof-1.com/wow/ScreenShot_050708_181002.jpeg>
Got Booty Bay FP by taking the boat from Ratchet.
Got Grom'gol FP by flying in on a Zepp.
Swam north from Grom'gol to Westfall.
(and had one of my ally alts get her a Westfall chicken back
before horde were able to get them on their own).
Ran east and discovered as much area as I could just for fun, eventually
getting to Stonard.
Ran back to Redridge, then as you can see on the screenshot, ran through
Burning Steppes, to Searing Gorge, to Badlands.
I don't recall dieing too many times, and it didn't seem to take long
either. Also ran the same route with my lvl 15 rogue but I have no
screenshot so it might not have happened. <grin>
Wearing the lovely red dress kept damage repairs to a minumum.
Besides, she's rather modest and refused to do this naked.
Oops, I think Burning Steppes, to Searing Gorge, to Badlands was the
taxi ride. Sorry.
--
Hypanthia, Night Elf, Shadow Priest, Enchantress/Herbalist.
Cowpattee, Tauren, Druid, Enchantress/Herbalist.
Steve Kaye
2009-11-13 22:11:45 UTC
Permalink
Post by twk
I would have posted this sooner, but couldn't find the screenshot.
As you can see from the date code on the screenshot, my level 21 shaman,
my banker, ran this without a mount.
<http://squarerootof-1.com/wow/ScreenShot_050708_181002.jpeg>
What's the addon with the letters S Y W E G L over coloured balls in the
bottom left?

steve.kaye
--
Jengu - 80 Undead Death Knight Clokk - 74 Tauren Druid
Jelan - 80 Troll Priest Miho - 72 Blood Elf Rogue
Kibbs - 80 Blood Elf Paladin Jaille - 70 Blood Elf Warlock
twk
2009-11-13 22:28:49 UTC
Permalink
Post by Steve Kaye
Post by twk
I would have posted this sooner, but couldn't find the screenshot.
As you can see from the date code on the screenshot, my level 21 shaman,
my banker, ran this without a mount.
<http://squarerootof-1.com/wow/ScreenShot_050708_181002.jpeg>
What's the addon with the letters S Y W E G L over coloured balls in the
bottom left?
steve.kaye
Hum, are you kidding? That's Chat Bar:
<http://www.wowinterface.com/downloads/info4422-ChatBar.html>
It's a quick way to chat in any channel.
And I'm lost without it. I can never remember all the /channel commands.
--
Hypanthia, Night Elf, Shadow Priest, Enchantress/Herbalist.
Cowpattee, Tauren, Druid, Enchantress/Herbalist.
Shiflet
2009-11-13 22:46:27 UTC
Permalink
Post by twk
<http://www.wowinterface.com/downloads/info4422-ChatBar.html>
It's a quick way to chat in any channel.
And I'm lost without it. I can never remember all the /channel commands.
I can safely say I never had any problem chatting without it....and tbh, it
looks FAR simpler to remember than Chat Bar does. Having to remember a lot
of button colors and commands sure seems harder for me to remember than /1,
/2, /3, /party, /raid...
Post by twk
--
Hypanthia, Night Elf, Shadow Priest, Enchantress/Herbalist.
Cowpattee, Tauren, Druid, Enchantress/Herbalist.
Steve Kaye
2009-11-14 09:37:06 UTC
Permalink
Post by twk
Post by Steve Kaye
Post by twk
I would have posted this sooner, but couldn't find the screenshot.
As you can see from the date code on the screenshot, my level 21 shaman,
my banker, ran this without a mount.
<http://squarerootof-1.com/wow/ScreenShot_050708_181002.jpeg>
What's the addon with the letters S Y W E G L over coloured balls in the
bottom left?
<http://www.wowinterface.com/downloads/info4422-ChatBar.html>
It's a quick way to chat in any channel.
And I'm lost without it. I can never remember all the /channel commands.
Thanks. Not much use for me then. I mainly only talk in party as all
my social speaking in WoW would be with my RL friends over Teamspeak
(and I don't find it much of a hassle to find out which channel to speak
in when I want to trade)

steve.kaye
--
Jengu - 80 Undead Death Knight Clokk - 74 Tauren Druid
Jelan - 80 Troll Priest Miho - 72 Blood Elf Rogue
Kibbs - 80 Blood Elf Paladin Jaille - 70 Blood Elf Warlock
J. Cochran
2009-11-16 05:09:21 UTC
Permalink
Post by Peter Knutsen
Post by Urbin
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...
On the other hand, I'll get to see some neat new zone landscapes. It's
just too bad I don't play any petted characters as Horde. It's much
easier to let the mobs kill my Voidwalker or Hunter's pet, while I run away.
I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
--
Peter Knutsen
sagatafl.org
Looks like the rez trick isn't as well known as I thought.
You can get a character from *anywhere* in the old world to anywhere that has
a grave yard close by with only 1 death. Using this method I've gotten a 1st
level night elf and a 1st level blood elf to Gadgetzan and upon arrival they
were 1st level. No outside assistance needed.

1. Start heading to your destination. If you make it alive, wonderful.
If you die,

2. From the grave yard that your spirit is sent to, simply start running
to the grave yard closest to your desired destination. Once you reach that
grave yard. DO NOT REZ

3. Log off of World of Warcraft while you're still dead and at the destination
grave yard.

4. Log back onto World of Warcraft and do a Spirit Rez.

Normally, when you die, you have assigned a "home graveyard" that closest to
your point of death. And if you run to a different grave yard and rez, you'll
be rezzed back at your assigned "home graveyard". However, the log off/log on
routine resets your home grave yard to the grave yard you're actually at.

Doing this long distance corpse run won't mark areas of your map as visited
and won't get you any exploration experience points, but that's minor
considering the time saved.
Urbin
2009-11-16 08:30:49 UTC
Permalink
Post by J. Cochran
Post by Peter Knutsen
Post by Urbin
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...
On the other hand, I'll get to see some neat new zone landscapes. It's
just too bad I don't play any petted characters as Horde. It's much
easier to let the mobs kill my Voidwalker or Hunter's pet, while I run away.
I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
Looks like the rez trick isn't as well known as I thought.
[snip rez trick description]
Post by J. Cochran
Doing this long distance corpse run won't mark areas of your map as visited
and won't get you any exploration experience points, but that's minor
considering the time saved.
But it will also keep you from picking up flight points on the way which
makes this trick a bit useless if the aim of your trip is to collect all the
flight points at low level, which is what the OP was all about.

I'm not saying the rez trick is useless genereally. Just for this specific
case.

Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (68), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
J. Cochran
2009-11-17 02:34:52 UTC
Permalink
Post by Urbin
Post by J. Cochran
Post by Peter Knutsen
Post by Urbin
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...
On the other hand, I'll get to see some neat new zone landscapes. It's
just too bad I don't play any petted characters as Horde. It's much
easier to let the mobs kill my Voidwalker or Hunter's pet, while I run away.
I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
Looks like the rez trick isn't as well known as I thought.
[snip rez trick description]
Post by J. Cochran
Doing this long distance corpse run won't mark areas of your map as visited
and won't get you any exploration experience points, but that's minor
considering the time saved.
But it will also keep you from picking up flight points on the way which
makes this trick a bit useless if the aim of your trip is to collect all the
flight points at low level, which is what the OP was all about.
I'm not saying the rez trick is useless genereally. Just for this specific
case.
Cheers
Urbin
Not really. Isn't there a graveyard near each flight point?
Just means you have to consider your trip to be a shorter series of trips.

But it just boils down to once you die, just keep running to the GY nearest the flight point you want next.
Urbin
2009-11-17 07:27:38 UTC
Permalink
Post by J. Cochran
Post by Urbin
Post by J. Cochran
Post by Peter Knutsen
Post by Urbin
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
But walking "up" involves a trip through burning steppe and searing gorge
which might be a bit unhealthy at level 30ish...
On the other hand, I'll get to see some neat new zone landscapes. It's
just too bad I don't play any petted characters as Horde. It's much
easier to let the mobs kill my Voidwalker or Hunter's pet, while I run away.
I guess the way forward is to figure out which of my Horde PCs is the
most robust, and that is probably the Warrior (no Horde Paladin either,
otherwise Pursuit of Justice would have helped slightly, plus various
self-heals).
Looks like the rez trick isn't as well known as I thought.
[snip rez trick description]
Post by J. Cochran
Doing this long distance corpse run won't mark areas of your map as visited
and won't get you any exploration experience points, but that's minor
considering the time saved.
But it will also keep you from picking up flight points on the way which
makes this trick a bit useless if the aim of your trip is to collect all the
flight points at low level, which is what the OP was all about.
I'm not saying the rez trick is useless genereally. Just for this specific
case.
Not really. Isn't there a graveyard near each flight point?
Just means you have to consider your trip to be a shorter series of trips.
But it just boils down to once you die, just keep running to the GY nearest the flight point you want next.
But then you will need to die once for each flight point, not once for the
whole trip as you claimed. But you are right in as far as for a very low
level character it probably still means fewer deaths than just running all
the way :)

Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (68), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
Hoofu&Oggie
2009-11-23 15:16:12 UTC
Permalink
Post by Urbin
But then you will need to die once for each flight point, not once for the
whole trip as you claimed. But you are right in as far as for a very low
level character it probably still means fewer deaths than just running all
the way :)
But in this case, the whole trip is just for one flight point -
Kargath is the only one needed to link Undercity to Booty Bay.

Additionally, if your toon is not mounted, there is a benefit to dying
as soon as possible - ghost running is faster. Also when you first die
you will probably go back to close to where you set off from anyway.

Hoofu, 80 tauren shaman, Argent Dawn (EU)
Urbin
2009-11-23 21:31:32 UTC
Permalink
Post by Hoofu&Oggie
Post by Urbin
But then you will need to die once for each flight point, not once for the
whole trip as you claimed. But you are right in as far as for a very low
level character it probably still means fewer deaths than just running all
the way :)
But in this case, the whole trip is just for one flight point -
Kargath is the only one needed to link Undercity to Booty Bay.
A good point that I had missed, not being on horde.

Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (69), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
Peter Knutsen
2009-11-23 10:50:41 UTC
Permalink
Post by Urbin
But it will also keep you from picking up flight points on the way which
makes this trick a bit useless if the aim of your trip is to collect all the
flight points at low level, which is what the OP was all about.
Actually I just want the one flight point necessary to be able to fly
from one end of the continent to the other. Okay, two flight points,
Badlands and Eastern Plaguelands.
Post by Urbin
I'm not saying the rez trick is useless genereally. Just for this specific
case.
It sounds like a bug. Does the rez trick even still work?
--
Peter Knutsen
sagatafl.org
Jamie Kahn Genet
2009-11-16 05:30:05 UTC
Permalink
Post by Shiflet
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
Zep to Grom'gol base camp, then walk up is your other option.
That's what I always do and I rarely get knocked off my mount by an
Alliance guard. Kargth in the Badlands should be your goal.
--
If you're not part of the solution, you're part of the precipitate.
Matt
2009-11-09 09:10:09 UTC
Permalink
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
If you have FP in Searing Gorge (Thorium Point) you can go from there.
If not - it's the path you mentioned.

--
Regards
Matt
steve.kaye
2009-11-09 09:12:46 UTC
Permalink
Post by Peter Knutsen
Post by Peter Knutsen
Post by EvanMac
IIRC, you need the kargth fp in the badlands to connect northern east
kingdom with booty bay
Thanks.
Post by Peter Knutsen
There's a quest to the Badlands given by an NPC in the Shimmering Flats
anyway, so that place might be worth visiting. I'll check WoWwiki to see
what level the Badlands mobs are.
Level 35-45, so it's doable in the zone. Problem is, how do I get there?
Do I have to walk down from Tarren Mill, through Hillsbrad, then the
Wetlands, then Loch Modan? Or is there some easier route that I've
overlooked?
No, that's the safest route. You can come from the south but that
involves travelling through more alliance zones (Redridge and
Darkshire) and through higher level zones (Burning Steppes and Searing
Gorge).

steve.kaye
Lancelet
2009-11-09 12:56:08 UTC
Permalink
Post by Peter Knutsen
Level 35-45, so it's doable in the zone. Problem is, how do I get
there? Do I have to walk down from Tarren Mill, through Hillsbrad,
then the Wetlands, then Loch Modan? Or is there some easier route that
I've overlooked?
There is a teleporter in Booty Bay that send you to Gnomeregan. From there,
you cross Dun Morogh, the south part of the Lock Modan and then you are in
badlands.

You have to take a quest in Orgrimmar in order to use the teleporter.
ScratchMonkey
2009-11-09 22:50:02 UTC
Permalink
Post by Lancelet
There is a teleporter in Booty Bay that send you to Gnomeregan. From
there, you cross Dun Morogh, the south part of the Lock Modan and then
you are in badlands.
You have to take a quest in Orgrimmar in order to use the teleporter.
That's an interesting route I'd never considered. With so few doing old
world instances these days, I've yet to do Gnomer on a Horde toon, so I've
only used the teleporter once, and then just teleported right back.
Cryptoengineer
2009-11-10 15:22:19 UTC
Permalink
On Nov 9, 5:50 pm, ScratchMonkey
Post by ScratchMonkey
Post by Lancelet
There is a teleporter in Booty Bay that send you to Gnomeregan. From
there, you cross Dun Morogh, the south part of the Lock Modan and then
you are in badlands.
You have to take a quest in Orgrimmar in order to use the teleporter.
That's an interesting route I'd never considered. With so few doing old
world instances these days, I've yet to do Gnomer on a Horde toon, so I've
only used the teleporter once, and then just teleported right back.
Is this a Horde only thing? I'm unfamiliar with this teleporter, which
sounds like it could be mighty handy.

pt
Lancelet
2009-11-10 15:34:09 UTC
Permalink
Post by Cryptoengineer
Post by ScratchMonkey
Post by Lancelet
There is a teleporter in Booty Bay that send you to Gnomeregan.
From there, you cross Dun Morogh, the south part of the Lock Modan
and then you are in badlands.
You have to take a quest in Orgrimmar in order to use the
teleporter.
That's an interesting route I'd never considered. With so few doing
old world instances these days, I've yet to do Gnomer on a Horde
toon, so I'v
e
Post by ScratchMonkey
only used the teleporter once, and then just teleported right back.
Is this a Horde only thing? I'm unfamiliar with this teleporter, which
sounds like it could be mighty handy.
Yes, Horde only. I heard that at the start of WoW, the gobelin giving the
quest was neutral, and so it was possible for Alliance to go to Orgrimmar
to take the quest, but it was changed.
Pete B
2009-11-17 00:45:29 UTC
Permalink
Post by Lancelet
Post by Cryptoengineer
Is this a Horde only thing? I'm unfamiliar with this teleporter, which
sounds like it could be mighty handy.
Yes, Horde only. I heard that at the start of WoW, the gobelin giving the
quest was neutral, and so it was possible for Alliance to go to Orgrimmar
to take the quest, but it was changed.
Yep, and for those of us who did it (like me!) its still possible to use
it on the alliance side.

Yet another example of Blizzard being silly spoilsports.
John Gordon
2009-11-11 15:46:39 UTC
Permalink
Post by Cryptoengineer
Is this a Horde only thing? I'm unfamiliar with this teleporter, which
sounds like it could be mighty handy.
Yes, it is Horde only.

Without this shortcut, Horde players would have a rough time getting to
Gnomeregan. But Alliance players already have easy access to Gnomeregan,
so they don't need a shortcut.
--
John Gordon A is for Amy, who fell down the stairs
***@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"
Pete B
2009-11-17 00:45:40 UTC
Permalink
Post by John Gordon
Post by Cryptoengineer
Is this a Horde only thing? I'm unfamiliar with this teleporter, which
sounds like it could be mighty handy.
Yes, it is Horde only.
Without this shortcut, Horde players would have a rough time getting to
Gnomeregan. But Alliance players already have easy access to Gnomeregan,
so they don't need a shortcut.
No, but we need access to all teleporters!
Shiflet
2009-11-17 06:21:37 UTC
Permalink
Post by ScratchMonkey
That's an interesting route I'd never considered. With so few doing old
world instances these days, I've yet to do Gnomer on a Horde toon, so I've
only used the teleporter once, and then just teleported right back.
That teleporter is VERY handy for Horde attacks on Ironforge. If you have a
large group of horde forming near Ironforge, there's a good chance someone
will spot it and sound the alarm. But with that teleporter, a lock and a
couple of others can go to Booty Bay while the rest of the raid stays in
Org, go into Gnomer(3 horde toons in a neutral city? Hardly worth a second
look, even if they're 80's), summon the rest of the raid into Gnomer, them
come out in Dun Morogh, where it's just a short ride to IF with almost no
chance of an alert being raised before the attack is already underway.
Hoofu&Oggie
2009-11-23 15:26:47 UTC
Permalink
Post by Shiflet
That teleporter is VERY handy for Horde attacks on Ironforge.
Oh, I thought the teleporter only worked for low level characters,
anyone wanting to boost in Gnomer had to go the long way. I'll have to
go see if I can pick up the quest in Org.

Hoofu, 80 tauren shaman, Argent Dawn (EU)
Lancelet
2009-12-07 09:21:11 UTC
Permalink
Post by Hoofu&Oggie
Post by Shiflet
That teleporter is VERY handy for Horde attacks on Ironforge.
Oh, I thought the teleporter only worked for low level characters,
anyone wanting to boost in Gnomer had to go the long way. I'll have to
go see if I can pick up the quest in Org.
Hoofu, 80 tauren shaman, Argent Dawn (EU)
I think you have to take the quest for the teleporter before taking the one
to kill Thermaplugg and get some plans. I took the quest for Thermaplugg
first and the yellow ! on the gobelin next to him disappeared. I abandonned
the quest, and the other gobelin was ok to give me the teleporter quest.
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