Discussion:
pickpocket - bugged lately?
(too old to reply)
drowland
2007-05-28 13:58:20 UTC
Permalink
So I have a macro that does a pickpocket followed immediately by a cheapshot
to start my fights. With autoloot on, it should automatically loot all the
pickpocketed items into my inventory. Always worked before, it looks like:
#show Pick Pocket
/cast Pick Pocket
/stopcasting
/cast Cheap Shot

Anyhow, lately I've noticed that ~50% of the time, when the pickpocketed mob
has silver and an item or junkbox, I only get the silver...it doesn't
autoloot the items.

Anybody else notice this lately with pickpocket + autoloot not getting the
items, just the silver?
Darin Johnson
2007-05-28 23:31:00 UTC
Permalink
Post by drowland
Anybody else notice this lately with pickpocket + autoloot not getting the
items, just the silver?
Nope. However, the loot screen usually vanishes before I can
see what's there, so I may be missing stuff and not know it.

--
Darin Johnson
drowland
2007-05-29 14:44:47 UTC
Permalink
Post by Darin Johnson
Post by drowland
Anybody else notice this lately with pickpocket + autoloot not getting the
items, just the silver?
Nope. However, the loot screen usually vanishes before I can
see what's there, so I may be missing stuff and not know it.
Well it's annoying the hell out of me. I see the items flash up in the loot
window and then I'm in the fight and it's gone. I think some bug is closing
the autoloot window as soon as combat is initiated, which would thus make
the macro to pickpocket+cheapshot useless. I tried manually pickpocketing,
but with autoloot on it autoloots everything and is *still* missing the
non-silver items 90% of the time.

Very annoying, I'm low on lockpicking now due to all the missed junkboxes
and totally out of super healing pots. I'm going to have to go back to the
old distract, manual PP, manual loot items, cheapshot routine, which I hated
before. IOW, I have to turn off autoloot just to fix this pickpocketing bug.
Maybe I should submit a GM ticket just to see what they say. They'll
probably come back with "working as intended" or "please disable all your
addons" lol.
Burt Johnson
2007-05-29 19:49:43 UTC
Permalink
Works fine for me. The window does close quickly, but I have whatever
was there to be picked. It shows up in my chat window. Mostly silver,
but often various items of junk, including locked boxes.
Post by drowland
Post by Darin Johnson
Post by drowland
Anybody else notice this lately with pickpocket + autoloot not getting the
items, just the silver?
Nope. However, the loot screen usually vanishes before I can
see what's there, so I may be missing stuff and not know it.
Well it's annoying the hell out of me. I see the items flash up in the loot
window and then I'm in the fight and it's gone. I think some bug is closing
the autoloot window as soon as combat is initiated, which would thus make
the macro to pickpocket+cheapshot useless. I tried manually pickpocketing,
but with autoloot on it autoloots everything and is *still* missing the
non-silver items 90% of the time.
Very annoying, I'm low on lockpicking now due to all the missed junkboxes
and totally out of super healing pots. I'm going to have to go back to the
old distract, manual PP, manual loot items, cheapshot routine, which I hated
before. IOW, I have to turn off autoloot just to fix this pickpocketing bug.
Maybe I should submit a GM ticket just to see what they say. They'll
probably come back with "working as intended" or "please disable all your
addons" lol.
--
- Burt Johnson
MindStorm, Inc.
http://www.mindstorm-inc.com/software.html
Dan
2007-05-29 14:32:01 UTC
Permalink
Post by drowland
So I have a macro that does a pickpocket followed immediately by a cheapshot
to start my fights. With autoloot on, it should automatically loot all the
#show Pick Pocket
/cast Pick Pocket
/stopcasting
/cast Cheap Shot
Anyhow, lately I've noticed that ~50% of the time, when the pickpocketed mob
has silver and an item or junkbox, I only get the silver...it doesn't
autoloot the items.
Anybody else notice this lately with pickpocket + autoloot not getting the
items, just the silver?
Auto-loot empties the items one-by-one from the loot window, if the
server's laggy or there are many items, this can take a second or
two. Once you're in combat, the loot window closes taking any
unlooted items with it. I'd guess that basically the macro is
beginning combat too fast for auto-loot to snare all the loot. I
noticed this happening and stopped using the macro.

Dan
drowland
2007-05-29 14:52:06 UTC
Permalink
Post by Dan
Auto-loot empties the items one-by-one from the loot window, if the
server's laggy or there are many items, this can take a second or
two. Once you're in combat, the loot window closes taking any
unlooted items with it. I'd guess that basically the macro is
beginning combat too fast for auto-loot to snare all the loot. I
noticed this happening and stopped using the macro.
Thanks for that. I know it's not just me now, which is a relief. It never
was an issue pre-patch, it always insta-looted all the items. Now, it only
gets the non-silver items about 20% of the time, and I don't have any
noticeable lag going on. I am running a bit fatter on mods since switching
my entire UI to Ace2-based, maybe that's causing a bit of machine lag, but
nothing I can notice, I'm still running 50-90 fps out in the open world.

First thing I'll try: use standard pickpocket, no macro, leave autoloot on.
See if it helps.
Second thing, if above still doesn't work, turn off autoloot and turn on
move loot window to mouse.

I'll have to get back in the habit of distracting the mobs so they stand
still long enough for me to fully PP them and not be discovered - I specced
totally out of sub after the change to imp sap, so have no points invested
in MoD anymore...
Mark (newsgroups)
2007-05-29 15:09:54 UTC
Permalink
Post by drowland
Post by Dan
Auto-loot empties the items one-by-one from the loot window, if the
server's laggy or there are many items, this can take a second or
two. Once you're in combat, the loot window closes taking any
unlooted items with it. I'd guess that basically the macro is
beginning combat too fast for auto-loot to snare all the loot. I
noticed this happening and stopped using the macro.
Thanks for that. I know it's not just me now, which is a relief. It never
was an issue pre-patch, it always insta-looted all the items. Now, it only
gets the non-silver items about 20% of the time, and I don't have any
noticeable lag going on. I am running a bit fatter on mods since switching
my entire UI to Ace2-based, maybe that's causing a bit of machine lag, but
nothing I can notice, I'm still running 50-90 fps out in the open world.
I'm not a rogue but I have autoloot on and can confirm that it's often
taking longer to autoloot than it used to. Which is probably indirectly
causing your problem. I'm not sure of the reason for this but I'm not
100% convinced that it changed with the patch, it may have been before then.
drowland
2007-05-29 15:44:48 UTC
Permalink
Post by Mark (newsgroups)
I'm not a rogue but I have autoloot on and can confirm that it's often
taking longer to autoloot than it used to. Which is probably indirectly
causing your problem. I'm not sure of the reason for this but I'm not 100%
convinced that it changed with the patch, it may have been before then.
Damn blizzard. This sucks. Anyhow, I think the best fix I've come up with
is:

1. Use distract to root 'em for 10s (damn 30s cooldown on it, oftimes I kill
much faster than that and am already in position for the next mob)
2. New macro: (will this work and did I get the syntax right?)
/castsequence reset=5 PickPocket;CheapShot
This should reset itself after 5s in case it gets stuck after pp and I never
get the cheapshot off (say the mob detects me), so it won't open with
cheapshot right away on the next mob.
Also, I now press it once after distract, wait for autoloot to complete then
press it again to start the fight.

Think that'll work?
g***@yahoo.com
2007-05-29 17:53:39 UTC
Permalink
Post by drowland
Post by Mark (newsgroups)
I'm not a rogue but I have autoloot on and can confirm that it's often
taking longer to autoloot than it used to. Which is probably indirectly
causing your problem. I'm not sure of the reason for this but I'm not 100%
convinced that it changed with the patch, it may have been before then.
Damn blizzard. This sucks. Anyhow, I think the best fix I've come up with
1. Use distract to root 'em for 10s (damn 30s cooldown on it, oftimes I kill
much faster than that and am already in position for the next mob)
2. New macro: (will this work and did I get the syntax right?)
/castsequence reset=5 PickPocket;CheapShot
This should reset itself after 5s in case it gets stuck after pp and I never
get the cheapshot off (say the mob detects me), so it won't open with
cheapshot right away on the next mob.
Also, I now press it once after distract, wait for autoloot to complete then
press it again to start the fight.
Think that'll work?
I think you'll run into trouble with it, if you do any PvP or if you
like to do like me and spam my cheapshot button. In the first case,
you'll do a pickpocket and start the global cooldown, not good. In
the second case you'll constantly be toggling between PP and
cheapshot. Not good either.

So, I'd suggest the following if you truely TRUELY wanted to make sure
you get all the loot to do one of the following:

Option 1: Break it into two buttons

Make a macro to do this
/cast Sap
/stopcasting
/cast Pick Pocket

Spammable and won't hurt PvP.

Then with another key do the cheapshot.

Option 2: All in one with a required sap
/castsequence reset=5 Sap;PickPocket;CheapShot

With your target sapped, doing the extra pickpocket shouldn't be that
bad.
drowland
2007-05-29 19:03:48 UTC
Permalink
Post by g***@yahoo.com
Post by drowland
Post by Mark (newsgroups)
I'm not a rogue but I have autoloot on and can confirm that it's often
taking longer to autoloot than it used to. Which is probably indirectly
causing your problem. I'm not sure of the reason for this but I'm not 100%
convinced that it changed with the patch, it may have been before then.
Damn blizzard. This sucks. Anyhow, I think the best fix I've come up with
1. Use distract to root 'em for 10s (damn 30s cooldown on it, oftimes I kill
much faster than that and am already in position for the next mob)
2. New macro: (will this work and did I get the syntax right?)
/castsequence reset=5 PickPocket;CheapShot
This should reset itself after 5s in case it gets stuck after pp and I never
get the cheapshot off (say the mob detects me), so it won't open with
cheapshot right away on the next mob.
Also, I now press it once after distract, wait for autoloot to complete then
press it again to start the fight.
Think that'll work?
I think you'll run into trouble with it, if you do any PvP or if you
like to do like me and spam my cheapshot button. In the first case,
you'll do a pickpocket and start the global cooldown, not good. In
the second case you'll constantly be toggling between PP and
cheapshot. Not good either.
So, I'd suggest the following if you truely TRUELY wanted to make sure
Option 1: Break it into two buttons
Make a macro to do this
/cast Sap
/stopcasting
/cast Pick Pocket
Spammable and won't hurt PvP.
Then with another key do the cheapshot.
Option 2: All in one with a required sap
/castsequence reset=5 Sap;PickPocket;CheapShot
With your target sapped, doing the extra pickpocket shouldn't be that
bad.
Thx for the tips. I don't pvp that much, when I do, I can have an additional
button that just does cheapshot, I can always swap the two buttons if/when I
decide to PvP. I've made a slight tweak to the macro myself now, making it:
/castsequence reset=combat/stealth PickPocket; CheapShot

This way, if I re-enter stealth, or enter combat, the macro will reset so it
won't start with cheapshot the next time. At least that's the theory. Just
looking at it now makes me think that perhaps the stealth parm isn't good,
as I'm already IN stealth when I cast it, it would get stuck resetting due
to stealth. Maybe:

/castsequence reset=5/combat PickPocket; CheapShot

If I understand correctly, this will cause it to reset after either 5
seconds *or* me entering combat.

There are mobs that are pickpocketable but not sappable, some demons and
undead come to mind.
Burt Johnson
2007-05-29 19:49:43 UTC
Permalink
Maybe having a macro is your problem. I do it as two separate steps. I
have pickpocket on slot 4 and cheapshot on slot 2. I thus press 4 and
then press 2. Works quite easily and doesn't have the problems you
describe.
Post by drowland
Post by Mark (newsgroups)
I'm not a rogue but I have autoloot on and can confirm that it's often
taking longer to autoloot than it used to. Which is probably indirectly
causing your problem. I'm not sure of the reason for this but I'm not 100%
convinced that it changed with the patch, it may have been before then.
Damn blizzard. This sucks. Anyhow, I think the best fix I've come up with
1. Use distract to root 'em for 10s (damn 30s cooldown on it, oftimes I kill
much faster than that and am already in position for the next mob)
2. New macro: (will this work and did I get the syntax right?)
/castsequence reset=5 PickPocket;CheapShot
This should reset itself after 5s in case it gets stuck after pp and I never
get the cheapshot off (say the mob detects me), so it won't open with
cheapshot right away on the next mob.
Also, I now press it once after distract, wait for autoloot to complete then
press it again to start the fight.
Think that'll work?
--
- Burt Johnson
MindStorm, Inc.
http://www.mindstorm-inc.com/software.html
drowland
2007-05-29 20:01:38 UTC
Permalink
Post by Burt Johnson
Maybe having a macro is your problem. I do it as two separate steps. I
have pickpocket on slot 4 and cheapshot on slot 2. I thus press 4 and
then press 2. Works quite easily and doesn't have the problems you
describe.
I think that's it too, that's sorta what we came to here. Having it as a
macro means there's absolutely no delay between pickpocketing and commencing
the attack, which then closes the window. Autoloot only has barely enough
time to grab the silver before the window closes.

This evening I'm making the /castsequence macro.
drowland
2007-05-30 14:21:34 UTC
Permalink
Post by drowland
Post by Burt Johnson
Maybe having a macro is your problem. I do it as two separate steps. I
have pickpocket on slot 4 and cheapshot on slot 2. I thus press 4 and
then press 2. Works quite easily and doesn't have the problems you
describe.
I think that's it too, that's sorta what we came to here. Having it as a
macro means there's absolutely no delay between pickpocketing and
commencing the attack, which then closes the window. Autoloot only has
barely enough time to grab the silver before the window closes.
This evening I'm making the /castsequence macro.
Well the castsequence macro didn't work, at all. All it ever did was try to
pickpocket, never did the cheapshot. I thought the reset may be messing it
up, so I tested without any reset option, just:
/castsequence Pick Pocket, Cheap Shot.
Still, all it ever tried to do was pickpocket. The cheapshot never fired. I
even substituted a semicolon instead of the comma between skills, thinking I
may have the syntax wrong, still no go. Had to revert to my old
double-casting macro that misses alot of the items on autoloot.

Anybody know what I did wrong with /castsequence Pick Pocket, Cheap Shot
?
drowland
2007-05-30 14:38:10 UTC
Permalink
Post by drowland
Well the castsequence macro didn't work, at all. All it ever did was try
to pickpocket, never did the cheapshot. I thought the reset may be messing
/castsequence Pick Pocket, Cheap Shot.
Still, all it ever tried to do was pickpocket. The cheapshot never fired.
I even substituted a semicolon instead of the comma between skills,
thinking I may have the syntax wrong, still no go. Had to revert to my old
double-casting macro that misses alot of the items on autoloot.
Anybody know what I did wrong with /castsequence Pick Pocket, Cheap Shot
Yay for replying to my own posts. Did a bit of research, turns out that if
an error comes up during a castsequence macro, such as "no pockets to pick",
it resets it, that's why it was constantly trying to pickpocket and never
doing the cheapshot.

Is there anyway to make a castsequence macro continue to process even when
some error text like "no pockets to pick" comes up? Or maybe another macro
command I can use to get the same effect I desire, which is: press once, it
pickpockets the mob. press 2nd time, it cheapshots.
Jason
2007-05-30 16:17:46 UTC
Permalink
Post by drowland
Post by drowland
Well the castsequence macro didn't work, at all. All it ever did was try
to pickpocket, never did the cheapshot. I thought the reset may be messing
/castsequence Pick Pocket, Cheap Shot.
Still, all it ever tried to do was pickpocket. The cheapshot never fired.
I even substituted a semicolon instead of the comma between skills,
thinking I may have the syntax wrong, still no go. Had to revert to my old
double-casting macro that misses alot of the items on autoloot.
Anybody know what I did wrong with /castsequence Pick Pocket, Cheap Shot
Yay for replying to my own posts. Did a bit of research, turns out that if
an error comes up during a castsequence macro, such as "no pockets to pick",
it resets it, that's why it was constantly trying to pickpocket and never
doing the cheapshot.
Is there anyway to make a castsequence macro continue to process even when
some error text like "no pockets to pick" comes up? Or maybe another macro
command I can use to get the same effect I desire, which is: press once, it
pickpockets the mob. press 2nd time, it cheapshots.
I don't know if you've got the macro set to a key bind or are using your
mouse, but if you are using your mouse, you can set it to Pick Pocket
when you push the left mouse button and cheap shot with the right button:

/cast [button:1] Pick Pocket; [button:2] Cheap Shot
--
Jason

(remove ZZZ from email address to reply)

Bronzebeard Server:

Kadair (51 Night Elf Rogue)
Kyphs (5 Dwarf Hunter)
drowland
2007-05-30 16:34:33 UTC
Permalink
"Jason" <***@bellsouth.net> wrote in message news:vsh7i.5244> I don't
know if you've got the macro set to a key bind or are using your
mouse, but if you are using your mouse, you can set it to Pick Pocket when
/cast [button:1] Pick Pocket; [button:2] Cheap Shot
I use a keybind (2 when on the stealth bar), but your idea gave me an
awesome thought to do it via keypress:

/cast [modifier:Shift] Cheap Shot; Pick Pocket

First press will pickpocket, then I shift-press to cheapshot. Should work,
do you think?
Jason
2007-05-30 17:38:02 UTC
Permalink
Post by Jason
know if you've got the macro set to a key bind or are using your
mouse, but if you are using your mouse, you can set it to Pick Pocket when
/cast [button:1] Pick Pocket; [button:2] Cheap Shot
I use a keybind (2 when on the stealth bar), but your idea gave me an
/cast [modifier:Shift] Cheap Shot; Pick Pocket
First press will pickpocket, then I shift-press to cheapshot. Should work,
do you think?
That was going to be my suggestion if you did it by a keybind...
--
Jason

(remove ZZZ from email address to reply)

Bronzebeard Server:

Kadair (51 Night Elf Rogue)
Kyphs (5 Dwarf Hunter)
Burt Johnson
2007-05-31 01:13:31 UTC
Permalink
Post by drowland
I use a keybind (2 when on the stealth bar), but your idea gave me an
/cast [modifier:Shift] Cheap Shot; Pick Pocket
First press will pickpocket, then I shift-press to cheapshot. Should work,
do you think?
Why make it so hard? Just put pickpocket on one slot (I have mine on 4)
and cheapshot on another (I have 2).

There aren't THAT many skills that you need to keep active, that would
cause an overflow of your stealth bar....

I press 4, wait a sec, then press 2. Sometimes I press 4, then 1 (sap),
then move to the second mob and press 4, then 2 to start the battle.

Keeping them separate is more flexible, avoids the problems you have
described, and... I just can't see any reason to make a macro in this
situation...?
--
- Burt Johnson
MindStorm, Inc.
http://www.mindstorm-inc.com/software.html
Aboo
2007-05-29 19:59:58 UTC
Permalink
Post by drowland
So I have a macro that does a pickpocket followed immediately by a cheapshot
to start my fights. With autoloot on, it should automatically loot all the
#show Pick Pocket
/cast Pick Pocket
/stopcasting
/cast Cheap Shot
Anyhow, lately I've noticed that ~50% of the time, when the pickpocketed mob
has silver and an item or junkbox, I only get the silver...it doesn't
autoloot the items.
Anybody else notice this lately with pickpocket + autoloot not getting the
items, just the silver?
My macro was almost exactly like yours and it never worked. I got the
money but never anything else. Prior to and post patch. I finally
just turned off auto-loot and do it manually.

I also never sap prior to pickpocketing and I rarely need to use
distract either except for fast moving mobs.
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