Discussion:
5.4 grinding...
(too old to reply)
p***@gmail.com
2013-09-16 13:43:03 UTC
Permalink
Well, we're back to the old daily grind.

Some thoughts on what I've seen....

(I still don't have the legendary - more on that another time).

There's a daily to kill 20 elites, and a quest to get Honored
with the Emperor. These can be combined. I've found that it
really, really helps to form adhoc PUGs for this in the zone
with the rep mobs. Also, that the first area is heavily farmed,
while the next one (over the first bridge) is much better
hunting, and the mobs fall to groups pretty easily.

There's a variety of minor local buffs from fruit, crystals,
altars, etc.

There's a cooking quest line, requiring you to go kill the Sha of
Doubt in Jade Serpent Temple. It's easy to mess this up, and have
to redo it.

1. Kill the Sha.
2. On the north side of the entrance to the balcony behind him,
there's a scroll. Click it. Read it.
3. Kill the extra boss that spawns on the balcony.

Clicking the scroll alone is insufficient.
Make sure your party doesn't just zone out before the boss appears.

pt
Catriona R
2013-09-16 14:21:53 UTC
Permalink
Post by p***@gmail.com
There's a daily to kill 20 elites, and a quest to get Honored
with the Emperor. These can be combined. I've found that it
really, really helps to form adhoc PUGs for this in the zone
with the rep mobs. Also, that the first area is heavily farmed,
while the next one (over the first bridge) is much better
hunting, and the mobs fall to groups pretty easily.
Haven't even got those yet, still stuck on the stupid get a celestial
buff one... maybe by now it's calmed down but last time I tried all
altars were perma-camped. Could use a far faster recharge time on
those for high pop servers.

Also haven't even tried going for rep since the easier mobs in the
first area are perma-camped and the harder ones by Ordos hit like
trucks (got 2-shotted by one I aggroed by mistake, decided not to go
back for more :-P)
Post by p***@gmail.com
There's a cooking quest line, requiring you to go kill the Sha of
Doubt in Jade Serpent Temple. It's easy to mess this up, and have
to redo it.
1. Kill the Sha.
2. On the north side of the entrance to the balcony behind him,
there's a scroll. Click it. Read it.
3. Kill the extra boss that spawns on the balcony.
Clicking the scroll alone is insufficient.
Make sure your party doesn't just zone out before the boss appears.
Or go on normal and solo it :-) The quest boss is irritating but
perfectly soloable as long as you don't stand in the way of crap/are
good at healing yourself when you do (ok, so I did more self-healing
than avoiding...). The next step in Stormstout Brewery is also fully
soloable on normal, only place I had trouble was the last boss as I
couldn't outdmg the healing adds he spawns, thankfully he stops
spawning them after a while! (You don't even need to do the last boss
though, as you'll collect the quest items before he spawns, I just
thought I may as well see if I could finish the place) Pretty fun
running through those two instances, I never did them while levelling,
so enjoyed having a look around them now :-)

Atm I'm stuck on the step which requires 50 turtle meat.
Unfortunately, on my server the turtles are the most popular things
for farmers, and there's never any alive...

My opinion of the isle so far is it sucks if your server is too high
pop. Granted, I never have trouble killing rares, as they go down in
seconds, however reaching and tagging a rare before it dies is hard,
and tagging anything which doesn't have a shared tag is just a waste
of time even trying. Chests are good, as those respawn instantly and
everyone can loot them once only, no issues there (except I've found
all the ones I can easily find, I think). Forget reaching the high
areas that require a albatross lift, as the albatrosses are farmed to
death by lovely people who want to prevent anyone else using them.
Forget opening the sunken treasure chest, the mobs that drop the key
are perma-camped. Forget trying to get rep/coins from kills, far too
many people camping.

Right now it's really rather boring, all there is to do for me after
the first few quests that were actually possible, is the pet battles
(which my pets aren't good enough to get through atm), I'll hope it
calms down in another week or two and then maybe I can do stuff...
IYM
2013-09-16 15:01:28 UTC
Permalink
On 9/16/2013 10:21 AM, Catriona R wrote:
Forget reaching the high
Post by Catriona R
areas that require a albatross lift, as the albatrosses are farmed to
death by lovely people who want to prevent anyone else using them.
There's another way to do that quest -

First on my mage:

The goal is to land in the red lake. Go to the NE side of the island.
Drink some water walking potion, and head out toward the northeast over
the ocean. As soon as you get into the fatigue zone, you will be
allowed to use your flying mounts. Mount up and head as fast as you can
towards the lake. Be ready with a "slow fall" for when you get
dismounted. Toggle removing slow fall and re-applying it as needed to
guide yourself to drop in the lake. The chest is up behind the tree.

I'm not sure if priests can do this with thier levitate spell, however
there is also a glider you can by from one of the vendors. It lasts a
certain amount of time, however while more difficult than slow fall, I'm
sure you can try doing that.

BTW - I usually read forums or posts to find out how others do something
if I'm having difficulty, but this one I came up with on my own, even if
others had done it and I didn't see it posted. Make you smile when you
solve things on your own... :)
Catriona R
2013-09-16 15:03:45 UTC
Permalink
Post by Catriona R
Forget reaching the high
Post by Catriona R
areas that require a albatross lift, as the albatrosses are farmed to
death by lovely people who want to prevent anyone else using them.
There's another way to do that quest -
The goal is to land in the red lake. Go to the NE side of the island.
Drink some water walking potion, and head out toward the northeast over
the ocean. As soon as you get into the fatigue zone, you will be
allowed to use your flying mounts. Mount up and head as fast as you can
towards the lake. Be ready with a "slow fall" for when you get
dismounted. Toggle removing slow fall and re-applying it as needed to
guide yourself to drop in the lake. The chest is up behind the tree.
I'm not sure if priests can do this with thier levitate spell, however
there is also a glider you can by from one of the vendors. It lasts a
certain amount of time, however while more difficult than slow fall, I'm
sure you can try doing that.
BTW - I usually read forums or posts to find out how others do something
if I'm having difficulty, but this one I came up with on my own, even if
others had done it and I didn't see it posted. Make you smile when you
solve things on your own... :)
Seen that mentioned a few times and may have to try it, probably won't
help much for the more precise places I want to go (2 chests for
achievements are on top of pillars) but to at least see the bit up
where you mention that'll be handy. Hoping there's some of the
high-areas-only moth pet there! Levitate should work, though I tend to
find it a hassle to use precisely, maybe I'll buy the glider instead
and play with that!
Fvert
2013-09-17 13:23:44 UTC
Permalink
Post by Catriona R
Seen that mentioned a few times and may have to try it, probably won't
help much for the more precise places I want to go (2 chests for
achievements are on top of pillars) but to at least see the bit up
where you mention that'll be handy. Hoping there's some of the
high-areas-only moth pet there! Levitate should work, though I tend to
find it a hassle to use precisely, maybe I'll buy the glider instead
and play with that!
Funny thing happened on my DK last night trying to get to one of the
pillars for a chest. I got an albatross without too much waiting. I
didn't see the chest until it was too late to start my albatross attack
so had to go around a full trip again. Boring. When I got around again I
attacked at the right time and was whittling the albatross' health down.
I happened to use an aoe attack just as the albatross behind me was
passing by and I got transferred mid air to the 2nd albatross even tho
the first one wasn't fully dead yet. By the time I realized what had
happened I was past the drop point and had to go around the isle AGAIN.


Brian
Catriona R
2013-09-17 13:30:11 UTC
Permalink
Post by Fvert
Post by Catriona R
Seen that mentioned a few times and may have to try it, probably won't
help much for the more precise places I want to go (2 chests for
achievements are on top of pillars) but to at least see the bit up
where you mention that'll be handy. Hoping there's some of the
high-areas-only moth pet there! Levitate should work, though I tend to
find it a hassle to use precisely, maybe I'll buy the glider instead
and play with that!
Funny thing happened on my DK last night trying to get to one of the
pillars for a chest. I got an albatross without too much waiting. I
didn't see the chest until it was too late to start my albatross attack
so had to go around a full trip again. Boring. When I got around again I
attacked at the right time and was whittling the albatross' health down.
I happened to use an aoe attack just as the albatross behind me was
passing by and I got transferred mid air to the 2nd albatross even tho
the first one wasn't fully dead yet. By the time I realized what had
happened I was past the drop point and had to go around the isle AGAIN.
Haha oops! :-D Love that one, good warning to the rest of us!
Warulak
2013-09-17 17:19:24 UTC
Permalink
Those pillar ones can be gotten by a mini-game. The one near the first bridge you jump from pillar.

The second one is near the near bridge, just tight-rope the sets of ropes until you are over the pillar and jump down.
Warulak
2013-09-17 17:22:46 UTC
Permalink
Those two chests on pillars are a mini game.

Just before first bridge hop from pillar to pillar.

Just before the 2nd bridge use the ropes to walk to the chest.
Catriona R
2013-09-17 18:07:10 UTC
Permalink
Post by Warulak
Those two chests on pillars are a mini game.
Just before first bridge hop from pillar to pillar.
Just before the 2nd bridge use the ropes to walk to the chest.
I got those, pretty fun to get to! I was originally referring to the
ones on top of giant pillars of land which are way above anyplace you
can reach without an albatross/flying mount :-)

Catriona R
2013-09-17 00:42:15 UTC
Permalink
Post by IYM
The goal is to land in the red lake. Go to the NE side of the island.
Drink some water walking potion, and head out toward the northeast over
the ocean. As soon as you get into the fatigue zone, you will be
allowed to use your flying mounts. Mount up and head as fast as you can
towards the lake. Be ready with a "slow fall" for when you get
dismounted. Toggle removing slow fall and re-applying it as needed to
guide yourself to drop in the lake. The chest is up behind the tree.
I'm not sure if priests can do this with thier levitate spell, however
there is also a glider you can by from one of the vendors. It lasts a
certain amount of time, however while more difficult than slow fall, I'm
sure you can try doing that.
Works nicely with levitate now I've tried it, thanks! Of course it was
a little disappointing to arrive at said lake and find nothing useful,
not even a small chest lol... I didn't have that quest yet :-) But I
used the same principle to get a moth pet that only spawns high up and
both the sturdy chests I needed to finish the chest collecting
achievement. Shame they didn't comtain anything interesting lol, but
at least my completist itch has been scratched ;-)
Catriona R
2013-09-16 22:23:06 UTC
Permalink
On Mon, 16 Sep 2013 15:21:53 +0100, Catriona R
Post by Catriona R
Atm I'm stuck on the step which requires 50 turtle meat.
Unfortunately, on my server the turtles are the most popular things
for farmers, and there's never any alive...
My opinion of the isle so far is it sucks if your server is too high
pop. Granted, I never have trouble killing rares, as they go down in
seconds, however reaching and tagging a rare before it dies is hard,
and tagging anything which doesn't have a shared tag is just a waste
of time even trying. Chests are good, as those respawn instantly and
everyone can loot them once only, no issues there (except I've found
all the ones I can easily find, I think). Forget reaching the high
areas that require a albatross lift, as the albatrosses are farmed to
death by lovely people who want to prevent anyone else using them.
Forget opening the sunken treasure chest, the mobs that drop the key
are perma-camped. Forget trying to get rep/coins from kills, far too
many people camping.
Being fair, it is less bad tonight - still heavily camped, but not so
insanely camped that you can't achieve anything! Actually got my
turtle meat, and even got the celestial blessing quest done... now
working on the 20 elites daily and trying to finish up the epoch stone
quest (I'm thinking the two should go together :-)) Still not *easy*
to tag anything, but it's mildly less painful......
IYM
2013-09-17 11:42:11 UTC
Permalink
Post by Catriona R
On Mon, 16 Sep 2013 15:21:53 +0100, Catriona R
Post by Catriona R
Atm I'm stuck on the step which requires 50 turtle meat.
Unfortunately, on my server the turtles are the most popular things
for farmers, and there's never any alive...
My opinion of the isle so far is it sucks if your server is too high
pop. Granted, I never have trouble killing rares, as they go down in
seconds, however reaching and tagging a rare before it dies is hard,
and tagging anything which doesn't have a shared tag is just a waste
of time even trying. Chests are good, as those respawn instantly and
everyone can loot them once only, no issues there (except I've found
all the ones I can easily find, I think). Forget reaching the high
areas that require a albatross lift, as the albatrosses are farmed to
death by lovely people who want to prevent anyone else using them.
Forget opening the sunken treasure chest, the mobs that drop the key
are perma-camped. Forget trying to get rep/coins from kills, far too
many people camping.
Being fair, it is less bad tonight - still heavily camped, but not so
insanely camped that you can't achieve anything! Actually got my
turtle meat, and even got the celestial blessing quest done... now
working on the 20 elites daily and trying to finish up the epoch stone
quest (I'm thinking the two should go together :-)) Still not *easy*
to tag anything, but it's mildly less painful......
I spent the evening on my resto druid's OS, kitty and got much, much
better at it. Of course it helped once I improved the OS gear with
timeless drops, as some of my gear was low. The other thing that
greatly helped was actually using all the buff items you can get from
when you turned in quests or off mob loot, that help your damage. I
hadn't been using them. (Guess I should throw them on my mage to help
burn faster too, eh? lol) Can kill mobs now close with speed close to
my mage. I just have to watch out for stuff on melee that I don;t have
to deal with and get spoiled with on ranged. Such as the great turtles
shell spin or the Blue crab claw slicing abilities...

I'm not sure how camped out stuff is on your server but I got all 50
stones on my alt last night (as well as the 20 rare daily quest) hanging
out on the west shore killing great turtles and those blue crabs. At
least 3/4 of all kills had stones. I'm also a skinner, so that was nice
skinning over there. Interesting that animals who apparently need
timeless coins for some reason, keep their coins neatly hidden under
their skin, as I would find 8-15 of them when I removed their skin.
What's *that* about? :)

Anyway, again - guess I'm better off on a medium server as I was able to
finish up the quests last night on her. Needed that to get the
"cinematic quest", which you get after turning the epoch quest in.
Basically, you get an item and need to enter the raid instance and click
the item to watch a movie. My buddy and I took our two man party,
converted it to a raid to get in and view it. For anyone else who has
done that - Could anyone hear what Garrosh was saying? Everyone who ran
it said that they had no sound on the video, and they didn't put the
closed caption at the bottom on that, so you just saw his mouth flapping
away but couldn't hear what he said....kinda like when my wife wants to
talk about something while I'm watching a football game :)

Of course, while we were in there we just couldn't resist taking a pop
at some mobs. (he's a tank). We pulled one mob and a whole group of 5
came over off the ramp. We managed to down 2 of them by ourselves
before we got killed. After "LOL"ing each other, we ran back in to loot
both corpse and laughed our asses off a the grand total of 60 silver, 3
copper total...WTF Bliz? lol. How about upping the loot table you
cheap bastards!! :)
Catriona R
2013-09-17 13:29:18 UTC
Permalink
Post by IYM
I spent the evening on my resto druid's OS, kitty and got much, much
better at it. Of course it helped once I improved the OS gear with
timeless drops, as some of my gear was low. The other thing that
greatly helped was actually using all the buff items you can get from
when you turned in quests or off mob loot, that help your damage. I
hadn't been using them. (Guess I should throw them on my mage to help
burn faster too, eh? lol) Can kill mobs now close with speed close to
my mage. I just have to watch out for stuff on melee that I don;t have
to deal with and get spoiled with on ranged. Such as the great turtles
shell spin or the Blue crab claw slicing abilities...
Hah, as a ranged without freezing/slowing abilities I'm used to
dealing with those ;-) Can manage most things, can't manage those
firey elites by Ordos where one wrong step gets you killed... oh well,
at least I can handle the easier elites, really hate those flippin
frogs though, my dps is too low to kill them fast enough so I have to
try to stop them hitting me too much to stack up the insta-kill
poison. Void Tendrils are good, when they don't miss, when they do,
it's "oh crap" time :-P
Post by IYM
I'm not sure how camped out stuff is on your server but I got all 50
stones on my alt last night (as well as the 20 rare daily quest) hanging
out on the west shore killing great turtles and those blue crabs. At
least 3/4 of all kills had stones. I'm also a skinner, so that was nice
skinning over there. Interesting that animals who apparently need
timeless coins for some reason, keep their coins neatly hidden under
their skin, as I would find 8-15 of them when I removed their skin.
What's *that* about? :)
Haha yeah, I get some from mining ghost iron ore or corpses of giants
:-) I got my elite kills in the cave full of spirits, figured it was a
good place to spend an hour or so, as the regular spirits drop a pet
and there's a rare which spawns there who also drops a pet. Of course,
I was there about an hour and the rare spawned (and died) in the 2
mins window where I lagged out really badly and had to restart the
game :-P

I did however find a nice thing; the crystals in the cave usually give
coins when you loot them, but after looting a whole bunch while
waiting for respawns I got a Crystal of Insanity
http://www.wowhead.com/item=86569 !! I've never even seen Sulik'shor
alive on my server, sohad given up hope on ever getting that one; it's
doubly useful for me because unlike Mark of the Wild and similar
buffs, this one increases spirit, so a reusable spirit/int flask,
effectively! Delighted :-)
Post by IYM
Anyway, again - guess I'm better off on a medium server as I was able to
finish up the quests last night on her.
I eventually finished mine last night, took a while but it's certainly
better at the end of the week than the start. Still camped but not
*quite* so badly!
Post by IYM
Needed that to get the
"cinematic quest", which you get after turning the epoch quest in.
Basically, you get an item and need to enter the raid instance and click
the item to watch a movie. My buddy and I took our two man party,
converted it to a raid to get in and view it. For anyone else who has
done that - Could anyone hear what Garrosh was saying? Everyone who ran
it said that they had no sound on the video, and they didn't put the
closed caption at the bottom on that, so you just saw his mouth flapping
away but couldn't hear what he said....kinda like when my wife wants to
talk about something while I'm watching a football game :)
Hehe shows how messed up it was that you thought that was Garrosh; it
was Nazgrim ;-) (I forget what faction you are though, if you're
alliance it's an easy mistake to make, orcs all look the same to you I
guess ;-) Horde have quested with the guy enough to know him better
though, I'd imagine!) Someone on wowhead posted a link to a youtube
video with approximate dialogue added, as it did have it on the PTR -
makes a whole lot more
sense... :-P That little scene makes me feel all the more bad that we
have to kill Nazgrim tbh, he's not really a bad guy...
Post by IYM
Of course, while we were in there we just couldn't resist taking a pop
at some mobs. (he's a tank). We pulled one mob and a whole group of 5
came over off the ramp. We managed to down 2 of them by ourselves
before we got killed. After "LOL"ing each other, we ran back in to loot
both corpse and laughed our asses off a the grand total of 60 silver, 3
copper total...WTF Bliz? lol. How about upping the loot table you
cheap bastards!! :)
Rofl :-D Impressed you did that much though, I decided that since I
was in solo (formed a raid with an alt to get in), I'd just mind
visiion around a bit and then leave ;-)
IYM
2013-09-16 14:49:39 UTC
Permalink
Post by p***@gmail.com
Well, we're back to the old daily grind.
Some thoughts on what I've seen....
(I still don't have the legendary - more on that another time).
There's a daily to kill 20 elites, and a quest to get Honored
with the Emperor. These can be combined. I've found that it
really, really helps to form adhoc PUGs for this in the zone
with the rep mobs. Also, that the first area is heavily farmed,
while the next one (over the first bridge) is much better
hunting, and the mobs fall to groups pretty easily.
There's a variety of minor local buffs from fruit, crystals,
altars, etc.
There's a cooking quest line, requiring you to go kill the Sha of
Doubt in Jade Serpent Temple. It's easy to mess this up, and have
to redo it.
1. Kill the Sha.
2. On the north side of the entrance to the balcony behind him,
there's a scroll. Click it. Read it.
3. Kill the extra boss that spawns on the balcony.
Clicking the scroll alone is insufficient.
Make sure your party doesn't just zone out before the boss appears.
pt
Yup on all of the above :)

I've also heard a lot of disappointment with this patch, in particular
that all the grinding gets you seems to be some toys, more or less.
Yes, there are things of value, don't get me wrong - But for the
majority, with no tier items and the such I'm hearing/seeing in trade
and guild chat calling the place "Useless Island"... :)

Some are saying the only thing of value in this was the new raid, but I
disagree a tad, to a point, however I think thunder island (5.2) was
much, much better all around. Yes, there were grinds for rep - but the
dailies got switched up to not make it monotonous...(just my opinion of
course) lol

I'm really not thrilled at all with "useless Island", but I really like
the proving grounds. The levels have nice enough of a change to each.
My mage I've managed to get to 2nd round of the gold level, mostly
because I went in as arcane. I'm natural on arcane and can play without
thinking, while on frost I'm only about 90% there on the comfort level.
The time limit is nice challenge and I like the fact that the time
limit really is the damage being done to you and your not failing
because your getting killed, but because you are running out of time.
This was something I hated about the treasure trove instance, Time
limits and damage, while this just lets you focus on doing your job
while not having to worrying about getting hurt (at least on dps -
little different on heals) Anyway, on round 2 of gold, a monkey starts
throwing bananas at you which cause you to miss, so you have to
constantly be on the move. This, combined with a 30 second timer for
the round makes it really hard to accomplish as an arcane. Just
couldn't burn the mobs down fast enough... Something is also different
in the instance, but dps dropped off considerably and I felt like my
toons was weighted down slow. I'm not sure if they normalize buffs or
gear or something, but "heavy and slow" is my best characterization. If
anyone knows if they change something in the instance, please let me
know - didn't see anything written about it, or I missed it.

I had a lot of fun on this so much that I went and grabbed my resto
druid to see what it was like on heals. First off - Wow!!! Love the
changes to the Resto druid!! Wasn't sure since we really haven't had
too much to change since wrath, but I like the new spells and I added
the glyph to change efflorescence (green circle) to my mushroom. Just
got to get used to incorporating few new buttons into my flow...
Anyway, I once shot healed Bronze and silver and got to round 8 of
gold before I failed. I haven't been able to get past it as I'm running
out of mana. The difference between this and my mage, was that on many
fights I finished most rounds early and was able to "rest up" before
the timer ran out. On heals, your healing a 5 man team that manages to
kill the last mob at exactly or just after the timer hits bottom. This
allows you no time to grab any mana in between, so mana management is
key (for me anyway). Oh - Major bummer - No mana pots allowed. They
get greyed out at the start...Could probably have completed it had I
been allowed to use it. You are allowed to buff up with food before
start, but just can't use any pots once the fight starts. I gave it a
few more go's before I had to log. Instance was a definite plus on this
release... :)

Getting back tot he island, I'm only halfway to honored on my rep, and
they really made it a grind. Mobs give low rep and a lot of fighting
other players to grab them. Lot of faction "baiting" from the PvP'ers
running into your party's kill or on rares that are being taken down
trying to get you to tag them...(same as the celestial). Managed to get
my druid through 2 of the 4 celestials the first night. Need the ox and
crane to get my legendary heal cloak on her, then I'll have 2 toons with
the legendary cloak. I couldn't find another group killing the
celestials whenever I logged on, however I'm hoping that by Tuesday
night (reset day in the US) that people will be running it again. They
seem to always be looking for heals when I see it run...

Guild is starting the new raid on Wednesday night, so I'll get a look at
it then. My main is my mage, and unfortunately my guild is mage heavy.
Seems that 5 mages signed up, and we're always short on heals. <sigh>
Sometimes it sucks to have a geared healer (or a tank I imagine) as an
alt - I know I'm going to asked to heal on my alt. Ah, well... :(
Catriona R
2013-09-16 15:15:34 UTC
Permalink
Post by IYM
Yup on all of the above :)
I've also heard a lot of disappointment with this patch, in particular
that all the grinding gets you seems to be some toys, more or less.
Yes, there are things of value, don't get me wrong - But for the
majority, with no tier items and the such I'm hearing/seeing in trade
and guild chat calling the place "Useless Island"... :)
Hah, if only the enormous population of my server would agree and
leave the place the heck alone so I can do anything ;-) Does indeed
seem mostly toys but still, as a pet collector I like the idea, and I
want the 535 trinket, and the chance at converting some tokens to 535
(got the boots, but it kindly didn't roll me spirit among the stats
:-( ).
Post by IYM
Some are saying the only thing of value in this was the new raid, but I
disagree a tad, to a point, however I think thunder island (5.2) was
much, much better all around. Yes, there were grinds for rep - but the
dailies got switched up to not make it monotonous...(just my opinion of
course) lol
Agreed. I think this is a response to the crybabies who whine like
heck about dailies - but I *like* dailies, they give structure to a
thing. It's not like the Thunder Isle dailies led to epics either, but
they were interesting and you didn't have to do them if you didn't
want the mount at the end. Afraid I'm not into unstructured grinds so
much... or rather, I wouldn't mind them so much except that the grindy
aspect means nobody *stops* farming - with dailies, you know that once
people have killed their X mobs for the daily, they'll go away,
whereas with this... you never get a quiet moment where maybe you can
have a turn at grabbing a few mobs.
Post by IYM
I had a lot of fun on this so much that I went and grabbed my resto
druid to see what it was like on heals. First off - Wow!!! Love the
changes to the Resto druid!! Wasn't sure since we really haven't had
too much to change since wrath, but I like the new spells and I added
the glyph to change efflorescence (green circle) to my mushroom. Just
got to get used to incorporating few new buttons into my flow...
Anyway, I once shot healed Bronze and silver and got to round 8 of
gold before I failed. I haven't been able to get past it as I'm running
out of mana. The difference between this and my mage, was that on many
fights I finished most rounds early and was able to "rest up" before
the timer ran out. On heals, your healing a 5 man team that manages to
kill the last mob at exactly or just after the timer hits bottom. This
allows you no time to grab any mana in between, so mana management is
key (for me anyway). Oh - Major bummer - No mana pots allowed. They
get greyed out at the start...Could probably have completed it had I
been allowed to use it. You are allowed to buff up with food before
start, but just can't use any pots once the fight starts. I gave it a
few more go's before I had to log. Instance was a definite plus on this
release... :)
Hm, I failed on silver :-( Only tried once to be fair but it felt
horrible, I've got used to a decent gear lvl and so... no mana! My
heals barely make a difference! Argh... well, I'll regem pure spirit
and try again but hmm. I expected to just breeze through bronze/silver
and only start finding a challenge at gold, guess I'm not such a good
healer as I thought.
Post by IYM
Getting back tot he island, I'm only halfway to honored on my rep, and
they really made it a grind. Mobs give low rep and a lot of fighting
other players to grab them. Lot of faction "baiting" from the PvP'ers
running into your party's kill or on rares that are being taken down
trying to get you to tag them...(same as the celestial). Managed to get
my druid through 2 of the 4 celestials the first night. Need the ox and
crane to get my legendary heal cloak on her, then I'll have 2 toons with
the legendary cloak. I couldn't find another group killing the
celestials whenever I logged on, however I'm hoping that by Tuesday
night (reset day in the US) that people will be running it again. They
seem to always be looking for heals when I see it run...
I've got no rep at all, not worth even trying on my server :-/ Maybe
I'll find a group when things calm down a tad but at present even the
groups fill up in seconds.
Post by IYM
Guild is starting the new raid on Wednesday night, so I'll get a look at
it then. My main is my mage, and unfortunately my guild is mage heavy.
Seems that 5 mages signed up, and we're always short on heals. <sigh>
Sometimes it sucks to have a geared healer (or a tank I imagine) as an
alt - I know I'm going to asked to heal on my alt. Ah, well... :(
Hehe that's how I ended up becoming priest as main - I was originally
a rogue but in early TBC I also levelled a draenei priest (had had my
undead one in vanilla but wanted to play it on alliance with my
guildies), and when we started Kara runs for the social players in the
guild, healers were lacking, so I ended up healing instead of dpsing.
Found I loved it so been a priest ever since, just switched back to my
original undead one when I changed faction. (I'm meaning to level the
draenei actually, as I believe she may just hold the original quests
which let you get Hand of Adal/Champion of the Naaru - those were
removed with WotLK so you can't get the titles from fresh now, but
theoretically if you have them in your log from back at the time it'll
still work)
IYM
2013-09-16 16:01:53 UTC
Permalink
Post by Catriona R
Post by IYM
Some are saying the only thing of value in this was the new raid, but I
disagree a tad, to a point, however I think thunder island (5.2) was
much, much better all around. Yes, there were grinds for rep - but the
dailies got switched up to not make it monotonous...(just my opinion of
course) lol
Agreed. I think this is a response to the crybabies who whine like
heck about dailies - but I *like* dailies, they give structure to a
thing. It's not like the Thunder Isle dailies led to epics either, but
they were interesting and you didn't have to do them if you didn't
want the mount at the end. Afraid I'm not into unstructured grinds so
much... or rather, I wouldn't mind them so much except that the grindy
aspect means nobody *stops* farming - with dailies, you know that once
people have killed their X mobs for the daily, they'll go away,
whereas with this... you never get a quiet moment where maybe you can
have a turn at grabbing a few mobs.
Also - My other grief is that not all mobs give rep. If your going to
remove the dailies, but make a quest to get your rep to honored, and
then apply that the only way (on the island) to get the rep is to limit
it to a certain relatively small area. They had to know that people
were going to be farming the crap out of the area. Think they should
have added smaller rep to the other mobs on the island, except neutral
mobs...
Post by Catriona R
Post by IYM
I had a lot of fun on this so much that I went and grabbed my resto
druid to see what it was like on heals. First off - Wow!!! Love the
changes to the Resto druid!! Wasn't sure since we really haven't had
too much to change since wrath, but I like the new spells and I added
the glyph to change efflorescence (green circle) to my mushroom. Just
got to get used to incorporating few new buttons into my flow...
Anyway, I once shot healed Bronze and silver and got to round 8 of
gold before I failed. I haven't been able to get past it as I'm running
out of mana. The difference between this and my mage, was that on many
fights I finished most rounds early and was able to "rest up" before
the timer ran out. On heals, your healing a 5 man team that manages to
kill the last mob at exactly or just after the timer hits bottom. This
allows you no time to grab any mana in between, so mana management is
key (for me anyway). Oh - Major bummer - No mana pots allowed. They
get greyed out at the start...Could probably have completed it had I
been allowed to use it. You are allowed to buff up with food before
start, but just can't use any pots once the fight starts. I gave it a
few more go's before I had to log. Instance was a definite plus on this
release... :)
Hm, I failed on silver :-( Only tried once to be fair but it felt
horrible, I've got used to a decent gear lvl and so... no mana! My
heals barely make a difference! Argh... well, I'll regem pure spirit
and try again but hmm. I expected to just breeze through bronze/silver
and only start finding a challenge at gold, guess I'm not such a good
healer as I thought.
Are the fight strengths based on your gear level, or on a set level? In
other words, if I brought a fresh 90 in there would I get my ass handed
to me a couple rounds into bronze? At least you can dps - I *SUCK* as
dps on druid. I've tried Boomkin and kitty. I can do enough damage as
kitty to level up and do the dailies on thunder island, but I can't do
crap as dps on the new island. Sure I can take on non elite tigers and
such and barely scrape out of fights with some of the elites, but the
rep grind area? forget it. Very frustrating even taking on the big
turtles down by the shore and ending a fight against one with half
health, while on my frost mage I've taken on 3 at once... That's why
as soon as I get my 5K of coins and down the last 2 celestials on my
druid, I'm probably only going to come back once a week for the
celestials and the big guy up top over the bridge (horrible with names-
heh). I'll come back on my mage however, as she's my achievement and
rep queen so I'll eventually get to exalted just for spite. Not sure
I'm going to spend 100K for that mount though. :)
Post by Catriona R
Post by IYM
Getting back tot he island, I'm only halfway to honored on my rep, and
they really made it a grind. Mobs give low rep and a lot of fighting
other players to grab them. Lot of faction "baiting" from the PvP'ers
running into your party's kill or on rares that are being taken down
trying to get you to tag them...(same as the celestial). Managed to get
my druid through 2 of the 4 celestials the first night. Need the ox and
crane to get my legendary heal cloak on her, then I'll have 2 toons with
the legendary cloak. I couldn't find another group killing the
celestials whenever I logged on, however I'm hoping that by Tuesday
night (reset day in the US) that people will be running it again. They
seem to always be looking for heals when I see it run...
I've got no rep at all, not worth even trying on my server :-/ Maybe
I'll find a group when things calm down a tad but at present even the
groups fill up in seconds.
For rep grinds? If they fill up that quick couldn't you start you own
group to make sure you got in? Sounds like it would fill up quick.
Tagging mobs once you have a group? that's another story as you've
pointed out. :)
Post by Catriona R
Post by IYM
Guild is starting the new raid on Wednesday night, so I'll get a look at
it then. My main is my mage, and unfortunately my guild is mage heavy.
Seems that 5 mages signed up, and we're always short on heals. <sigh>
Sometimes it sucks to have a geared healer (or a tank I imagine) as an
alt - I know I'm going to asked to heal on my alt. Ah, well... :(
Hehe that's how I ended up becoming priest as main - I was originally
a rogue but in early TBC I also levelled a draenei priest (had had my
undead one in vanilla but wanted to play it on alliance with my
guildies), and when we started Kara runs for the social players in the
guild, healers were lacking, so I ended up healing instead of dpsing.
Found I loved it so been a priest ever since, just switched back to my
original undead one when I changed faction. (I'm meaning to level the
draenei actually, as I believe she may just hold the original quests
which let you get Hand of Adal/Champion of the Naaru - those were
removed with WotLK so you can't get the titles from fresh now, but
theoretically if you have them in your log from back at the time it'll
still work)
It's not that I'm opposed to healing. I know I can do it. Mage and
Resto druids are the only two classes I enjoy fully because I can play
them well. It's just that I have sentimental attachment to my mage. My
other toons know she rules the roost and she comes first. She might get
pissed off if my healer goes in someplace before she does...Just what I
need - another woman pissed off at me... Got enough of that in the real
world, I don't need it in the virtual one.... lmao :) Seriously
though, she's got all my achieves, reps, etc as well as being my first
toon I started playing WoW with. When a anything new comes out, she
goes in first...Just the way it is.
Catriona R
2013-09-16 16:08:08 UTC
Permalink
Post by IYM
Post by Catriona R
Agreed. I think this is a response to the crybabies who whine like
heck about dailies - but I *like* dailies, they give structure to a
thing. It's not like the Thunder Isle dailies led to epics either, but
they were interesting and you didn't have to do them if you didn't
want the mount at the end. Afraid I'm not into unstructured grinds so
much... or rather, I wouldn't mind them so much except that the grindy
aspect means nobody *stops* farming - with dailies, you know that once
people have killed their X mobs for the daily, they'll go away,
whereas with this... you never get a quiet moment where maybe you can
have a turn at grabbing a few mobs.
Also - My other grief is that not all mobs give rep. If your going to
remove the dailies, but make a quest to get your rep to honored, and
then apply that the only way (on the island) to get the rep is to limit
it to a certain relatively small area. They had to know that people
were going to be farming the crap out of the area. Think they should
have added smaller rep to the other mobs on the island, except neutral
mobs...
Yeah, agree. It's too like the old vanilla repgrinds, which were
alright at the time but don't work so well nowadays, especially as
there's far more people trying to do them at any one time.
Post by IYM
Post by Catriona R
Hm, I failed on silver :-( Only tried once to be fair but it felt
horrible, I've got used to a decent gear lvl and so... no mana! My
heals barely make a difference! Argh... well, I'll regem pure spirit
and try again but hmm. I expected to just breeze through bronze/silver
and only start finding a challenge at gold, guess I'm not such a good
healer as I thought.
Are the fight strengths based on your gear level, or on a set level? In
other words, if I brought a fresh 90 in there would I get my ass handed
to me a couple rounds into bronze?
Your gear gets scaled down to 463 ilvl, so a fresh-ish 90 with that
ilvl is on a par with my 523-geared main who's been playing all
expansion. It's a big big drop for me; I lose an absolute ton of
regen, while I've been used to having it fairly decent for some time
now (got dropped to 7k spirit; 10k is my absolute minimum for comfort
these days and I prefer 11-12k...)
Post by IYM
At least you can dps - I *SUCK* as
dps on druid. I've tried Boomkin and kitty. I can do enough damage as
kitty to level up and do the dailies on thunder island, but I can't do
crap as dps on the new island. Sure I can take on non elite tigers and
such and barely scrape out of fights with some of the elites, but the
rep grind area? forget it. Very frustrating even taking on the big
turtles down by the shore and ending a fight against one with half
health, while on my frost mage I've taken on 3 at once... That's why
as soon as I get my 5K of coins and down the last 2 celestials on my
druid, I'm probably only going to come back once a week for the
celestials and the big guy up top over the bridge (horrible with names-
heh). I'll come back on my mage however, as she's my achievement and
rep queen so I'll eventually get to exalted just for spite. Not sure
I'm going to spend 100K for that mount though. :)
Ouch, I bet, at least I can solo stuff. Just can't tag anything :-P
You'll be alright hitting rares that other people are killing and
collecting loot/coins that way though, they work on shared tag system
and seem to spawn really often.
Post by IYM
Post by Catriona R
I've got no rep at all, not worth even trying on my server :-/ Maybe
I'll find a group when things calm down a tad but at present even the
groups fill up in seconds.
For rep grinds? If they fill up that quick couldn't you start you own
group to make sure you got in? Sounds like it would fill up quick.
Tagging mobs once you have a group? that's another story as you've
pointed out. :)
Guess I could form one, just not a social type so prefer not to be the
one starting these things! :-) I'd like to just solo it, but that's
clearly not going to be an option unless I pull a few allnighters...
that said I did stay up till 2am a few days back and it wasn't any
better than than in the daytime.
Post by IYM
It's not that I'm opposed to healing. I know I can do it. Mage and
Resto druids are the only two classes I enjoy fully because I can play
them well. It's just that I have sentimental attachment to my mage. My
other toons know she rules the roost and she comes first. She might get
pissed off if my healer goes in someplace before she does...Just what I
need - another woman pissed off at me... Got enough of that in the real
world, I don't need it in the virtual one.... lmao :) Seriously
though, she's got all my achieves, reps, etc as well as being my first
toon I started playing WoW with. When a anything new comes out, she
goes in first...Just the way it is.
I hear you there, I'm lucky in that I did my switch before
achievements came in, and my previous main didn't have so many exalted
factions and suchlike that it was hard to repeat on my priest. I'd
never be able to switch away now, I've done so much on that character
- alts are nice but this one is the one I'm really attached to.
Especially my 70+ exalted reputations (I've actually lost count these
days); that'd take years to repeat on another character, and some
aren't even possible any more.
IYM
2013-09-16 17:24:27 UTC
Permalink
Post by Catriona R
Post by IYM
Are the fight strengths based on your gear level, or on a set level? In
other words, if I brought a fresh 90 in there would I get my ass handed
to me a couple rounds into bronze?
Your gear gets scaled down to 463 ilvl, so a fresh-ish 90 with that
ilvl is on a par with my 523-geared main who's been playing all
expansion. It's a big big drop for me; I lose an absolute ton of
regen, while I've been used to having it fairly decent for some time
now (got dropped to 7k spirit; 10k is my absolute minimum for comfort
these days and I prefer 11-12k...)
Ahh - Was going nuts the other night trying to figure out what happened
to my dps.

I had just come off a bad dps experience on the legendary boss on the
island where I had gotten slammed in dps. Did it as arcane. Think
arcane is getting ugly. While it does amazing damage better than frost
overall, there seems to be a lot more movement than there was even in
ToT, at least on the island. Bosses are getting kited all over the
place. Think I'm going back to frost fully for now...
Post by Catriona R
Post by IYM
At least you can dps - I *SUCK* as
dps on druid. I've tried Boomkin and kitty. I can do enough damage as
kitty to level up and do the dailies on thunder island, but I can't do
crap as dps on the new island. Sure I can take on non elite tigers and
such and barely scrape out of fights with some of the elites, but the
rep grind area? forget it. Very frustrating even taking on the big
turtles down by the shore and ending a fight against one with half
health, while on my frost mage I've taken on 3 at once... That's why
as soon as I get my 5K of coins and down the last 2 celestials on my
druid, I'm probably only going to come back once a week for the
celestials and the big guy up top over the bridge (horrible with names-
heh). I'll come back on my mage however, as she's my achievement and
rep queen so I'll eventually get to exalted just for spite. Not sure
I'm going to spend 100K for that mount though. :)
Ouch, I bet, at least I can solo stuff. Just can't tag anything :-P
You'll be alright hitting rares that other people are killing and
collecting loot/coins that way though, they work on shared tag system
and seem to spawn really often.
Yea - Or I could just get better at Kitty....lol :)
The gear I had sucked, but I picked up some timeless drops that helped
with my OS. Still, I might give Boomkin another try. Saw more Boomers
the last week than I have all expansion, so maybe they made some
improvements...
Post by Catriona R
Post by IYM
Post by Catriona R
I've got no rep at all, not worth even trying on my server :-/ Maybe
I'll find a group when things calm down a tad but at present even the
groups fill up in seconds.
For rep grinds? If they fill up that quick couldn't you start you own
group to make sure you got in? Sounds like it would fill up quick.
Tagging mobs once you have a group? that's another story as you've
pointed out. :)
Guess I could form one, just not a social type so prefer not to be the
one starting these things! :-) I'd like to just solo it, but that's
clearly not going to be an option unless I pull a few allnighters...
that said I did stay up till 2am a few days back and it wasn't any
better than than in the daytime.
Yea - better at joining than starting, myself. Like when I asked if
there was any celestial groups forming in trade chat, someone asked me
why don't I just start one. To be honest though, one of the main
reasons is that it's like taking on a job and hassle that I jut don't
want. So I can't complain when it doesn't happen. If we had a realm
that was as populated as yours, I might consider it, so that I wasn't
spending an hour putting it together... I just have to hit it at the
right time. :)
Catriona R
2013-09-16 18:02:41 UTC
Permalink
Post by IYM
Post by Catriona R
Your gear gets scaled down to 463 ilvl, so a fresh-ish 90 with that
ilvl is on a par with my 523-geared main who's been playing all
expansion. It's a big big drop for me; I lose an absolute ton of
regen, while I've been used to having it fairly decent for some time
now (got dropped to 7k spirit; 10k is my absolute minimum for comfort
these days and I prefer 11-12k...)
Ahh - Was going nuts the other night trying to figure out what happened
to my dps.
Yeah, if you check your character sheet you can see how wrecked your
stats now are - and how much reforging you need to do to try and meet
hitcaps, breakpoints and the like, urgh :-P Next time I try it I'll go
in with a big bag of gems and be prepared to completely redo my
gearing and spec... means I won't be trying too often as it'll be a
right pain putting everything back to normal each time!
Post by IYM
I had just come off a bad dps experience on the legendary boss on the
island where I had gotten slammed in dps. Did it as arcane. Think
arcane is getting ugly. While it does amazing damage better than frost
overall, there seems to be a lot more movement than there was even in
ToT, at least on the island. Bosses are getting kited all over the
place. Think I'm going back to frost fully for now...
Ouch :-/ At least all that doesn't matter to me lol, I just do my
usual Disc penance/smite spam and see what happens ;-)
Post by IYM
Post by Catriona R
Ouch, I bet, at least I can solo stuff. Just can't tag anything :-P
You'll be alright hitting rares that other people are killing and
collecting loot/coins that way though, they work on shared tag system
and seem to spawn really often.
Yea - Or I could just get better at Kitty....lol :)
The gear I had sucked, but I picked up some timeless drops that helped
with my OS. Still, I might give Boomkin another try. Saw more Boomers
the last week than I have all expansion, so maybe they made some
improvements...
Those drops are very useful! I find I struggle badly as cat dps, tbh,
don't know if it's the spec or just me, but I'd be inclined to try
Boomkin in your position; you'll have much better gear for it too
(granted, with a tad too much hit if you're well decked out in spirit
gear for healing ;-)). Btw 10k coins will get you a 476 weapon if
you're enough of an alt to have a crap weapon still, I need to have a
go for that on my druid as he's rocking a 463 blue polearm atm (this
is with 502 ilvl overall, so you can see how low that is compared with
everything else!)
Post by IYM
Post by Catriona R
Post by IYM
For rep grinds? If they fill up that quick couldn't you start you own
group to make sure you got in? Sounds like it would fill up quick.
Tagging mobs once you have a group? that's another story as you've
pointed out. :)
Guess I could form one, just not a social type so prefer not to be the
one starting these things! :-) I'd like to just solo it, but that's
clearly not going to be an option unless I pull a few allnighters...
that said I did stay up till 2am a few days back and it wasn't any
better than than in the daytime.
Yea - better at joining than starting, myself. Like when I asked if
there was any celestial groups forming in trade chat, someone asked me
why don't I just start one. To be honest though, one of the main
reasons is that it's like taking on a job and hassle that I jut don't
want. So I can't complain when it doesn't happen. If we had a realm
that was as populated as yours, I might consider it, so that I wasn't
spending an hour putting it together... I just have to hit it at the
right time. :)
Yeah the job and hassle side puts me off, as well as the having to
actually interact part lol - if I join a group it's like "inv please",
"hi guys", get on with my job, no more required unless the people seem
the type I can relax with a bit. Leading a group involves a bit more
:-P
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